__qc_index__.js 2.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647
  1. (function() {
  2. var nodeEnv = typeof require !== 'undefined' && typeof process !== 'undefined';
  3. var __module = nodeEnv ? module : {exports:{}};
  4. var __filename = 'preview-scripts/__qc_index__.js';
  5. var __require = nodeEnv ? function (request) {
  6. return cc.require(request);
  7. } : function (request) {
  8. return __quick_compile_project__.require(request, __filename);
  9. };
  10. function __define (exports, require, module) {
  11. if (!nodeEnv) {__quick_compile_project__.registerModule(__filename, module);}
  12. require('./assets/Script/CliGD');
  13. require('./assets/Script/EndScene');
  14. require('./assets/Script/GD');
  15. require('./assets/Script/Global');
  16. require('./assets/Script/Http');
  17. require('./assets/Script/MainScene');
  18. require('./assets/Script/Opplvdai');
  19. require('./assets/Script/Playcontroler');
  20. require('./assets/Script/Rank');
  21. require('./assets/Script/SB');
  22. require('./assets/Script/StartScene');
  23. require('./assets/Script/boli');
  24. require('./assets/Script/dici');
  25. require('./assets/Script/fuhuo1');
  26. require('./assets/Script/getP');
  27. require('./assets/Script/hook');
  28. require('./assets/Script/lvdai');
  29. require('./assets/Script/run');
  30. require('./assets/Script/runRight');
  31. require('./assets/Script/setzIndex');
  32. require('./assets/Script/shandian');
  33. require('./assets/Script/stand');
  34. require('./assets/Script/tanhuang');
  35. require('./assets/migration/use_v2.1-2.2.1_cc.Toggle_event');
  36. }
  37. if (nodeEnv) {
  38. __define(__module.exports, __require, __module);
  39. }
  40. else {
  41. __quick_compile_project__.registerModuleFunc(__filename, function () {
  42. __define(__module.exports, __require, __module);
  43. });
  44. }
  45. })();