"use strict"; cc._RF.push(module, '212dcEFGudE/bMTw40KdR9J', 'fuhuo1'); // Script/fuhuo1.ts "use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; Object.defineProperty(exports, "__esModule", { value: true }); var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property; var NewClass = /** @class */ (function (_super) { __extends(NewClass, _super); function NewClass() { return _super !== null && _super.apply(this, arguments) || this; } // LIFE-CYCLE CALLBACKS: NewClass.prototype.onLoad = function () { this.node.getChildByName("cd").getChildByName("RankScene").active = false; this.node.getChildByName("zl").getChildByName("rePlay").active = false; this.node.getChildByName("fh").getChildByName("rePlay").active = true; }; NewClass.prototype.start = function () { }; NewClass.prototype.update = function (dt) { var self = this; var Ani; var Anistate; var PlayOver = false; var Countdown = this.node.getChildByName("fh").getChildByName("Countdown").getComponent(cc.Label); var time = parseInt(Countdown.string); var scheduler = cc.director.getScheduler(); // scheduler.schedule(aniplayer,this,1,10,1,false); this.scheduleOnce(aniplayer, 1); //完成使用schedule的情况下,提示warning的问题。 /** * 结束页面的动画播放 */ function aniplayer() { var self = this; if (time > 0) { time--; } if (time == 0) { this.isScheduled = false; Ani = self.getComponent(cc.Animation); Anistate = Ani.play(); Countdown.string = time.toString(); self.node.getChildByName("cd").getChildByName("RankScene").active = true; self.node.getChildByName("zl").getChildByName("rePlay").active = true; self.node.getChildByName("fh").getChildByName("rePlay").active = false; scheduler.pauseTarget(this); PlayOver = true; } Countdown.string = time.toString(); if (PlayOver) { self.scheduleOnce(function () { scheduler.resumeTargets(self); scheduler.pauseAllTargets(); }, 0.47); } } }; NewClass = __decorate([ ccclass ], NewClass); return NewClass; }(cc.Component)); exports.default = NewClass; cc._RF.pop();