import Global from "./Global"; const {ccclass, property} = cc._decorator; @ccclass export default class NewClass extends cc.Component { /**0 for right */ @property(Number) CliLorR:Number = 0; onLoad () { if(Math.random()<0.5){ this.CliLorR = 0; } else{ this.CliLorR = 1; } } start () { } update (dt) { if(this.CliLorR==0){ this.node.parent.x++; let x = this.node.parent.isHold; if(x||this.node.parent.getComponent("GD").isHold){ Global.instance.LorR = 0; } } else{ this.node.parent.x--; let x = this.node.parent.isHold; if(x||this.node.parent.getComponent("GD").isHold){ Global.instance.LorR = 1; } } } onCollisionEnter(){ let self = this; if(self.CliLorR == 0){ self.CliLorR = 1; Global.instance.LorR = 1; // console.log("这里是CliGD的if"+Global.instance.LorR); } else{ self.CliLorR = 0; Global.instance.LorR = 0; // console.log("这里是CliGD的else"+Global.instance.LorR); } } }