import { _decorator, Component, Label, macro, Node, NodeEventType } from 'cc'; const { ccclass, property } = _decorator; @ccclass('DifficultyManager') export class DifficultyManager extends Component { Difficulty: number = -1 static UpSpeed: number = 10; static G: number = 20; protected start(): void { this.schedule(() => { let num = parseInt(this.getComponent(Label).string) if (num < 50) { if (this.Difficulty != 0) { this.Difficulty = 0 ///////////////////////// DifficultyManager.UpSpeed = 10; DifficultyManager.G = 20; } } else if (num < 100) { if (this.Difficulty != 1) { this.Difficulty = 1 ///////////////////////// DifficultyManager.UpSpeed = 15; DifficultyManager.G = 30; } } else if (num < 150) { if (this.Difficulty != 2) { this.Difficulty = 2 ///////////////////////// DifficultyManager.UpSpeed = 20; DifficultyManager.G = 40; } } }, 1, macro.REPEAT_FOREVER, 0) } }