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- var t = require;
- var e = module;
- var i = exports;
- e =
- (this && this.__decorate) ||
- function (t, e, i, s) {
- var o,
- a = arguments.length,
- n = a < 3 ? e : null === s ? (s = Object.getOwnPropertyDescriptor(e, i)) : s;
- if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) n = Reflect.decorate(t, e, i, s);
- else
- for (var r = t.length - 1; 0 <= r; r--)
- (o = t[r]) && (n = (a < 3 ? o(n) : 3 < a ? o(e, i, n) : o(e, i)) || n);
- return 3 < a && n && Object.defineProperty(e, i, n), n;
- };
- Object.defineProperty(i, "__esModule", {value: !0});
- const s = t("App"),
- o = t("GameText"),
- a = t("EffectUtils"),
- n = t("UIImage"),
- r = t("NotificationConst"),
- l = t("SystemOpenConst"),
- {ccclass: h, property: c} = cc._decorator;
- t = class extends cc.Component {
- constructor() {
- super(...arguments),
- (this.ani = null),
- (this.icon = null),
- (this.desc = null),
- (this.boxAni = null),
- (this.isPlaying = !1),
- (this.isMove = !1),
- (this.isMoveFinish = !1),
- (this.tw = null),
- (this.endPosList = []),
- (this.NowItemType = null);
- }
- onLoad() {
- (this.icon.node.x = 0),
- (this.icon.node.y = 0),
- (this.icon.node.scaleX = this.icon.node.scaleY = 1),
- (this.boxAni = this.ani.getComponent(cc.Animation)),
- this.node.on(cc.Node.EventType.TOUCH_END, this.onTouchTap, this),
- this.boxAni.on(cc.Animation.EventType.FINISHED, this.onAnimCompleted, this);
- }
- onAnimCompleted() {
- this.isPlaying && ((this.isPlaying = !1), this.playMoveIcon());
- }
- onTouchTap() {
- this.isPlaying ||
- (this.isMove || this.isMoveFinish
- ? this.isMove && !this.isMoveFinish
- ? (this.tw && (this.tw.stop(), this.tw.removeSelf(), (this.tw = null)),
- (this.icon.node.x = this.data.pos.x),
- (this.icon.node.y = this.data.pos.y),
- this.moveCb())
- : this.close()
- : (s.default.TimerManager.remove(this.playMoveIcon, this), this.playMoveIcon()));
- }
- close() {
- this.tw && (this.tw.stop(), this.tw.removeSelf(), (this.tw = null)),
- this.node.parent && this.node.removeFromParent(!1),
- (this.isMoveFinish = !1),
- (this.isMove = !1),
- (this.isPlaying = !1),
- (this.data = null),
- (this.desc.string = ""),
- (this.icon.node.x = 0),
- (this.icon.node.y = 0),
- (this.icon.node.scaleX = this.icon.node.scaleY = 1),
- a.default.instance.queueExecutor.finishFunc();
- }
- playMoveIcon() {
- (this.isMove = !0),
- (this.tw = cc
- .tween(this.icon.node)
- .to(1, {x: this.data.pos.x, y: this.data.pos.y, scaleX: 0.2, scaleY: 0.2}, {easing: cc.easing.quadIn})
- .call(() => {
- this.moveCb();
- })
- .start());
- }
- moveCb() {
- (this.isMove = !1),
- (this.isMoveFinish = !0),
- this.data.func && this.data.func.apply(this.data.obj),
- this.data.event && s.default.NotificationCenter.dispatch(this.data.event, this.data.param),
- s.default.NotificationCenter.dispatch(r.NotificationConst.SYS_OPEN_END, l.OpenTypeConst[this.data.id]),
- this.close();
- }
- play(t) {
- (this.data = t),
- (this.icon.source = t.icon),
- (this.desc.string = o.GameText.getTextByStr("system_title_" + t.id)),
- this.boxAni.play("work"),
- (this.isPlaying = !0);
- }
- };
- e([c(cc.Node)], t.prototype, "ani", void 0),
- e([c(n.UIImage)], t.prototype, "icon", void 0),
- e([c(cc.Label)], t.prototype, "desc", void 0),
- (t = e([h], t)),
- (i.default = t);
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