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- var t = require;
- var e = module;
- var i = exports;
- var e =
- (this && this.__decorate) ||
- function(t, e, i, s) {
- var o,
- a = arguments.length,
- n = a < 3 ? e : null === s ? (s = Object.getOwnPropertyDescriptor(e, i)) : s;
- if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) n = Reflect.decorate(t, e, i, s);
- else
- for (var r = t.length - 1; 0 <= r; r--)
- (o = t[r]) && (n = (a < 3 ? o(n) : 3 < a ? o(e, i, n) : o(e, i)) || n);
- return 3 < a && n && Object.defineProperty(e, i, n), n;
- },
- s =
- (this && this.__awaiter) ||
- function(t, n, r, l) {
- return new(r = r || Promise)(function(i, e) {
- function s(t) {
- try {
- a(l.next(t));
- } catch (t) {
- e(t);
- }
- }
- function o(t) {
- try {
- a(l.throw(t));
- } catch (t) {
- e(t);
- }
- }
- function a(t) {
- var e;
- t.done ?
- i(t.value) :
- ((e = t.value) instanceof r ?
- e :
- new r(function(t) {
- t(e);
- })
- ).then(s, o);
- }
- a((l = l.apply(t, n || [])).next());
- });
- };
- Object.defineProperty(i, "__esModule", { value: !0 });
- const o = t("App"),
- a = t("BaseScene"),
- n = t("GameText"),
- r = t("ControllerConst"),
- l = t("ADController"),
- h = t("LoadingController"),
- c = t("Platform"),
- d = t("SceneConst"),
- { ccclass: u, property: p } = cc._decorator;
- t = class extends a.default {
- constructor() {
- super(...arguments),
- (this.sceneName = d.SceneTag.LOGIN),
- (this.loadingViewPrefab = null),
- (this.SubProjectCfg = null),
- (this.subCfg = null);
- }
- onEnter() {
- const t = Object.create(null, { onEnter: { get: () => super.onEnter } });
- return s(this, void 0, void 0, function*() {
- t.onEnter.call(this);
- 0.62 < cc.winSize.height / cc.winSize.width && (this.node.getComponent(cc.Canvas).fitWidth = !0);
- Log.trace("初始化平台类"), c.Platform.init(), yield n.GameText.init(), this.initModule();
- });
- }
- initModule() {
- o.default.ControllerManager.register(r.ControllerConst.Loading, h.default),
- o.default.ControllerManager.register(r.ControllerConst.AD, l.ADController);
- }
- };
- e([p(cc.Prefab)], t.prototype, "loadingViewPrefab", void 0),
- e([p(cc.JsonAsset)], t.prototype, "SubProjectCfg", void 0),
- e([p({ type: cc.JsonAsset })], t.prototype, "subCfg", void 0),
- (t = e([u], t)),
- (i.default = t);
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