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- var t = require;
- var e = module;
- var i = exports;
- var s =
- (this && this.__awaiter) ||
- function (t, n, r, l) {
- return new (r = r || Promise)(function (i, e) {
- function s(t) {
- try {
- a(l.next(t));
- } catch (t) {
- e(t);
- }
- }
- function o(t) {
- try {
- a(l.throw(t));
- } catch (t) {
- e(t);
- }
- }
- function a(t) {
- var e;
- t.done
- ? i(t.value)
- : ((e = t.value) instanceof r
- ? e
- : new r(function (t) {
- t(e);
- })
- ).then(s, o);
- }
- a((l = l.apply(t, n || [])).next());
- });
- };
- Object.defineProperty(i, "__esModule", {value: !0});
- const o = t("App"),
- a = t("Actions"),
- n = t("SubTree"),
- l = t("GameText"),
- r = t("BaseController"),
- h = t("EffectUtils"),
- c = t("ViewAni"),
- d = t("ConfigManager"),
- u = t("NotificationConst"),
- p = (t("ViewConst"), t("LayerManager"), t("CurrencyService")),
- f = t("MachineService"),
- g = t("MapService"),
- m = t("SystemOpenConst"),
- _ = t("SystemOpenController"),
- y = t("B3Tree1"),
- v = t("GuideModel");
- class U extends r.default {
- constructor() {
- super(),
- (this._model = null),
- (this.godGuide = null),
- (this.isSkip = null),
- (this.curId = null),
- (this.tree = null),
- (this.blackboard = null),
- (this.notification = null),
- (this.cb = null),
- (this.param = null),
- (this._typerTimer = null),
- (this._isTest = !1),
- (this.eventRefMap = {}),
- (this.isCheckCd = !1),
- this.setModel(new v.GuideModel(this)),
- o.default.SaveManage.add(this._model, "GUIDE_DATA", !0, !0),
- this.addEventKeyMap(v.GuideConst),
- o.default.ViewManager.register(15, {prefabName: "GodGuide", zIndex: 200, dir: "guide", controller: this}),
- o.default.NotificationCenter.addListener(u.NotificationConst.INIT_GAME_FINISH, this.init, this);
- }
- init() {
- o.default.NotificationCenter.removeListener(u.NotificationConst.INIT_GAME_FINISH, this.init, this),
- this.initModuleEvent(),
- this.initNotificationEvent(),
- this.initData();
- }
- initData() {
- o.default.SaveManage.load("GUIDE_DATA"), this.loadTree();
- }
- setIsCanPlayAni(t) {
- (c.default.isCanPlayAni = t), (U.isGuide = !t);
- }
- listenNotifiaction(t) {
- this.notification &&
- "" != this.notification &&
- ((this.param = null),
- o.default.NotificationCenter.removeListener(this.notification, this.listenNotifiaction, this)),
- o.default.TimerManager.remove(this.listenNotifiaction, this),
- this.godGuide.clearCheckPosFuncTimer(),
- this.tick();
- }
- wait(t, e, i) {
- e &&
- "" != e &&
- ((this.notification = e),
- (this.param = i),
- o.default.NotificationCenter.addListener(e, this.listenNotifiaction, this)),
- t && o.default.TimerManager.doTimer(t, 1, this.listenNotifiaction, this);
- }
- showStory(n) {
- this.clearTyperTimer();
- let r = this.godGuide.getStoryObj(),
- t = r.items[r.index++];
- (t.node.active = !0), (r.label.string = ""), (t.img.frameIndex = 1);
- var e = () => {
- let a = n.i18 ? l.GameText.getTextByStr(n.i18) : n.str;
- if (
- (cc
- .tween(t.img.node)
- .call(() => {
- t.img.frameIndex = 0;
- })
- .delay(0.7)
- .call(() => {
- t.img.frameIndex = 1;
- })
- .delay(0.7)
- .union()
- .repeatForever()
- .start(),
- n.typerAniTime)
- ) {
- this.godGuide._targetNode = r.node;
- let e = a.split("|"),
- i = e.length,
- s = 0,
- o = !0,
- t = () => {
- let t = e[s];
- (o = !1),
- (this._typerTimer = h.default.instance.typerEffect(
- r.label,
- t.replace(/\\n/g, "\n"),
- n.typerAniTime,
- () => {
- (o = !0), i === ++s ? this.typerFinish() : (r.label.string = t);
- },
- this
- ));
- };
- t(),
- r.node.on(
- cc.Node.EventType.TOUCH_END,
- () => {
- this.clearTyperTimer(),
- i === s
- ? (this.typerFinish(),
- (this.godGuide._targetNode = null),
- (r.label.string = e[e.length - 1]))
- : o
- ? t()
- : ((o = !0), (r.label.string = e[s]), s++);
- },
- this
- );
- } else (r.label.string = a.replace(/\\n/g, "\n")), this.typerFinish();
- };
- r.index % 2 ? (t.node.x = -860) : (t.node.x = 860),
- cc.tween(t.node).to(0.7, {x: 0}, {easing: cc.easing.cubicOut}).call(e).start();
- }
- hideStory() {
- this.clearTyperTimer();
- let t = this.godGuide.getStoryObj();
- cc.tween(t.node)
- .to(0.7, {x: -cc.winSize.width}, {easing: cc.easing.cubicOut})
- .call(() => {
- (t.node.active = !1), this.tick();
- })
- .start();
- }
- removeStory() {
- this.clearTyperTimer();
- let t = this.godGuide.getStoryObj();
- cc.tween(t.node)
- .to(0.5, {x: -cc.winSize.width}, {easing: cc.easing.cubicOut})
- .call(() => {
- t.node.active = !1;
- })
- .start();
- }
- typerFinish() {
- o.default.TimerManager.setFrameOut(1, this.waitTouch, this),
- this.godGuide.getStoryObj().node.off(cc.Node.EventType.TOUCH_END),
- (this._typerTimer = null);
- }
- clearTyperTimer() {
- this._typerTimer && (o.default.TimerManager.remove(this._typerTimer, null), (this._typerTimer = null));
- }
- waitTouch(t) {
- this.godGuide._targetNode || (this.godGuide._targetNode = this.godGuide.node),
- t && this.godGuide.node.once(cc.Node.EventType.TOUCH_END, this.onTouchTarget, this),
- this.godGuide._targetNode.once(cc.Node.EventType.TOUCH_END, this.onTouchTarget, this);
- }
- onTouchTarget() {
- this.godGuide._targetNode &&
- ((this.godGuide._targetNode = null),
- this.godGuide.clearCheckPosFuncTimer(),
- o.default.TimerManager.setFrameOut(
- 1,
- () => {
- this.tick();
- },
- this
- ));
- }
- locatorTouchNode(t, e, i, s = 0) {
- this.godGuide.find(
- t,
- t => {
- (this.godGuide._targetNode = t), i(), this.tick();
- },
- s,
- e
- );
- }
- locatorTouchNodeAsync(e, i) {
- return s(this, void 0, void 0, function* () {
- var t = yield this.godGuide.findAsync(e);
- (this.godGuide._targetNode = t), i && i(), this.tick();
- });
- }
- hideMask() {
- this.godGuide && this.godGuide.hideMask();
- }
- showMask(t) {
- this.godGuide.showMask(t), (this.godGuide._targetNode = this.godGuide.node);
- }
- showSkip(t, e) {
- t && e
- ? o.default.TimerManager.doTimer(e, 1, this.delayShowSkip, this)
- : (o.default.TimerManager.remove(this.delayShowSkip, this), this.godGuide.showSkip(t));
- }
- delayShowSkip() {
- this.godGuide.showSkip(1);
- }
- setStep(t, e = this.curId) {
- this._model.setStep(this.curId, t),
- -1 === t &&
- (this.godGuide.stepFinish(this.curId),
- o.default.NotificationCenter.dispatch(u.NotificationConst.GUIDE_STEP_FINISH, e));
- }
- openGuideView() {
- h.default.instance.queueExecutor.regist(() => {
- this.setIsCanPlayAni(!1),
- o.default.NotificationCenter.dispatch(u.NotificationConst.START_GUIDE),
- o.default.TimerManager.doTimer(
- 1,
- 1,
- () => {
- o.default.ViewManager.open(15, !0), h.default.instance.queueExecutor.finishFunc();
- },
- this
- );
- }, this);
- }
- skinGuide(t) {
- return s(this, void 0, void 0, function* () {
- yield o.default.TimerManager.sleep(500),
- o.default.ViewManager.close(15),
- t
- ? this.testSkinGuide()
- : -1 < this.curId &&
- (this._model.setStep(this.curId, -1),
- (this.blackboard = new y.b3.Blackboard()),
- this.godGuide.reset(),
- this.tick());
- });
- }
- checkStep(t) {
- return this.isSkip && this._model.setStep(this.curId, -1), this._model.checkStep(this.curId, t);
- }
- showArrow(t) {}
- showTip(t) {
- this.godGuide.showText(t, () => {
- o.default.TimerManager.setFrameOut(1, this.tick, this);
- });
- }
- hideTip() {
- this.godGuide.hideText();
- }
- testSkinGuide() {
- (this.isSkip = !0), (this.blackboard = new y.b3.Blackboard()), this.tick();
- }
- loadTree() {
- this.tree = new y.b3.BehaviorTree();
- let i = o.default.ConfigManager.getConfig("guideConf");
- if (i.trees) {
- const s = /^\(?\d+\)/;
- n.default.setSubTreeLoadFunc(t => {
- for (const e of i.trees)
- if (e.title.replace(s, "") === t.properties.path || e.properties.path === t.properties.path) {
- t.loadDataFinish(e);
- break;
- }
- });
- for (const t of i.trees)
- if ("主树" == t.title || (t.properties && "主树" == t.properties.path)) {
- this.tree.load(t, a.Actions);
- break;
- }
- } else this.tree.load(i, a.Actions);
- this.blackboard = new y.b3.Blackboard();
- }
- tick() {
- this.tree &&
- (this.tree.tick(this, this.blackboard) === y.b3.RUNNING
- ? this.setIsCanPlayAni(!1)
- : U.isGuide && (this.setIsCanPlayAni(!0), o.default.ViewManager.close(15)));
- }
- onOpenView(t) {
- t.viewId,
- o.default.ViewManager.closeAll([4, 2, 6, 0, 15, 29, 23, 24, 39]),
- (c.default.isCanPlayAni = !1),
- o.default.TimerManager.doFrame(1, 1, this.tick, this);
- }
- on_OPEN_GUIDE(t) {
- isNaN(t) || this.setStep(0, t), this.tick();
- }
- addEvent(t, e) {
- this.eventRefMap[t]
- ? -1 === this.eventRefMap[t].indexOf(e) && this.eventRefMap[t].push(e)
- : ((this.eventRefMap[t] = [e]), o.default.NotificationCenter.addListener(t, this.checkIsGuide, this));
- }
- removeEvent(t, e) {
- !this.eventRefMap[t] ||
- (-1 !== (e = this.eventRefMap[t].indexOf(e)) &&
- (this.eventRefMap[t].splice(e, 1),
- 0 === this.eventRefMap[t].length &&
- (delete this.eventRefMap[t],
- o.default.NotificationCenter.removeListener(t, this.checkIsGuide, this))));
- }
- checkNewGuideIsOpen(t) {
- if (t.mapId && t.mapId !== g.default.ins.curId) return !1;
- if (this._model.checkIsFinish(t.id)) return !1;
- if (this.isSkip) return this._model.setStep(t.id, -1), !1;
- if (t.open) {
- if (!_.default.ins.checkSystemOpen(m.OpenTypeConst[t.open]))
- return this.addEvent(u.NotificationConst.SYS_OPEN, t.id), !1;
- this.removeEvent(u.NotificationConst.SYS_OPEN, t.id);
- }
- if (t.machinLvCnt) {
- if (t.machinLvCnt > f.default.ins.getMachinAllLvCnt())
- return this.addEvent(u.NotificationConst.MACHINE_UPDATE, t.id), !1;
- this.removeEvent(u.NotificationConst.MACHINE_UPDATE, t.id);
- }
- if (t.money) {
- if (!p.default.ins.checkMoneyEnough(t.money))
- return this.addEvent(u.NotificationConst.UPDATE_MONEY, t.id), !1;
- this.removeEvent(u.NotificationConst.UPDATE_MONEY, t.id);
- }
- return (this.curId = t.id), Log.trace("进入新手引导:", this.curId), !0;
- }
- initModuleEvent() {
- this.registerFunc(v.GuideConst.OPEN_GUIDE, this.on_OPEN_GUIDE, this),
- this.registerFunc(v.GuideConst.PLAY_RECORD, this.playRecordNodeTouch, this),
- this.registerFunc(v.GuideConst.START_RECORD, this.startRecordNodeTouch, this),
- this.registerFunc(v.GuideConst.STOP_RECORD, this.stopRecordNodeTouch, this),
- this.registerFunc(v.GuideConst.SKIN_GUIDE, this.skinGuide, this),
- this.registerFunc(v.GuideConst.NEXT_STEP, this.onNextStep, this),
- this.registerFunc(v.GuideConst.EXECUTE_FUNC, this.onExecuteFunc, this),
- this.registerFunc(v.GuideConst.CHECK_IS_GUIDE, this._model.checkIsFinish, this._model),
- this.registerFunc(v.GuideConst.SET_STEP, this.onSetStep, this),
- this.registerFunc(v.GuideConst.CHECK_STEP, this.checkStep, this);
- }
- onSetStep(t) {
- delete this._model.saveData[t];
- }
- onNextStep() {
- this.godGuide.reset(), this.tick();
- }
- finishGuide() {}
- step6() {}
- onExecuteFunc(t) {
- return this[t] && "function" == typeof this[t] ? this[t]() : y.b3.FAILURE;
- }
- playRecordNodeTouch(t, e) {
- this.godGuide.playRecordNodeTouch();
- }
- startRecordNodeTouch() {
- this.godGuide ? this.godGuide.startRecordNodeTouch() : o.default.ViewManager.open(15);
- }
- stopRecordNodeTouch() {
- this.godGuide.stopRecordNodeTouch();
- }
- setAutorun() {}
- checkIsGuide() {
- U.isGuide || this.tick();
- }
- addPet() {
- this.isCheckCd ||
- ((this.isCheckCd = !0),
- o.default.TimerManager.doFrame(
- 2,
- 1,
- () => {
- (this.isCheckCd = !1), this.checkIsGuide();
- },
- this
- ));
- }
- addItem(t, e, i, s) {
- (i || s) && this.checkIsGuide();
- }
- initNotificationEvent() {
- o.default.NotificationCenter.addListener(u.NotificationConst.ENTER_MAP, this.checkIsGuide, this);
- }
- removeNotificationEvent() {}
- }
- (i.default = U), (U.isGuide = !1), d.registerJSONConf("guideConf", "NewGuideTree");
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