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- var t = require;
- var e = module;
- var i = exports;
- e =
- (this && this.__decorate) ||
- function (t, e, i, s) {
- var o,
- a = arguments.length,
- n = a < 3 ? e : null === s ? (s = Object.getOwnPropertyDescriptor(e, i)) : s;
- if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) n = Reflect.decorate(t, e, i, s);
- else
- for (var r = t.length - 1; 0 <= r; r--)
- (o = t[r]) && (n = (a < 3 ? o(n) : 3 < a ? o(e, i, n) : o(e, i)) || n);
- return 3 < a && n && Object.defineProperty(e, i, n), n;
- };
- Object.defineProperty(i, "__esModule", {value: !0});
- const s = t("App"),
- o = t("List"),
- a = t("BaseView"),
- n = (t("ViewConst"), t("GameConst")),
- r = t("GameUtils"),
- l = t("MainCat"),
- h = t("RoleService"),
- c = t("CostumeConst"),
- d = t("CostumeController"),
- u = t("CostumeBagEquipItem"),
- p = t("CostumeBagItem"),
- {ccclass: f, property: g} = cc._decorator;
- t = class extends a.default {
- constructor() {
- super(...arguments),
- (this.itemList = null),
- (this.equipCostumeNode = null),
- (this.moneyRateLab = null),
- (this.mergeBtn = null),
- (this.catNode = null),
- (this.MoneyRateTipNode = null),
- (this.mainCat = null),
- (this.bgType = 0),
- (this.items = null),
- (this.costumeBagEquipItems = []);
- }
- initUI() {
- super.initUI();
- for (const e of this.equipCostumeNode.children)
- this.costumeBagEquipItems.push(e.getComponent(u.CostumeBagEquipItem));
- const t = h.default.ins.getNewMainCat();
- this.catNode.addChild(t), (t.position = cc.Vec2.ZERO), (this.mainCat = t.getComponent(l.default));
- }
- open() {
- super.open(), this.updateList(!0), this.updateEquip(), this.addEvent();
- }
- close() {
- super.close(),
- s.default.NotificationCenter.removeAll(this),
- h.default.ins.removeNewMainCat(this.mainCat.node),
- (this.mainCat = null);
- }
- addEvent() {
- s.default.NotificationCenter.addListener(n.GameNotificationConst.LV_UP_COSTUME, this.onLvUpCostume, this),
- s.default.NotificationCenter.addListener(n.GameNotificationConst.EQUIP_COSTUME, this.onEquipCostume, this),
- s.default.NotificationCenter.addListener(
- n.GameNotificationConst.UNEQUIP_COSTUME,
- this.onUnequipCostume,
- this
- ),
- s.default.NotificationCenter.addListener(
- n.GameNotificationConst.REFUND_COSTUME,
- this.onUnequipCostume,
- this
- ),
- s.default.NotificationCenter.addListener(n.GameNotificationConst.MERGE_COSTUME, this.onMergeCostume, this);
- }
- onEquipCostume(t) {
- this.updateEquipCostumeByParts(t.cfg.parts), this.updateList(!0);
- }
- onMergeCostume(t, e) {
- this.updateList(), this.updateEquip();
- }
- updateEquipCostumeByParts(t) {
- const e = d.default.ins.getModel();
- this.costumeBagEquipItems[t - 1].setData(e.equipItems[t]),
- (this.moneyRateLab.string = `+${e.attr.getAttrValue(c.CostumeAbilityType.base, 0)}%`);
- }
- onRefundCostume(t) {
- t.isEquip ? this.updateEquipCostumeByParts(t.cfg.parts) : this.updateList();
- }
- onUnequipCostume(t) {
- this.updateEquipCostumeByParts(t.cfg.parts), this.updateList(!0);
- }
- onLvUpCostume(t) {
- t.isEquip ? this.updateEquipCostumeByParts(t.cfg.parts) : this.updateList();
- }
- updateEquip() {
- const e = d.default.ins.getModel();
- let i = this.costumeBagEquipItems.length;
- for (let t = 0; t < i; t++) {
- const i = this.costumeBagEquipItems[t],
- s = e.equipItems[t + 1];
- i.setData(s);
- }
- (this.MoneyRateTipNode.active = 0 < i),
- (this.moneyRateLab.string = `+${e.attr.getAttrValue(c.CostumeAbilityType.base, 0)}%`);
- }
- onTouchMergeBtn() {
- s.default.ViewManager.open(27);
- }
- updateList(t = !1) {
- const e = d.default.ins.getModel(),
- i = (this.items = e.items.concat());
- for (const s in e.equipItems) this.items.remove(e.equipItems[s]);
- this.items.sort(r.sortCostume), (this.itemList.numItems = i.length), t && this.mainCat.updateSlot(e.equipItems);
- }
- onRenderItem(t, e) {
- const i = t.getComponent(p.CostumeBagItem),
- s = this.items[e];
- (i.recommendNode.active = s.recommend), i.setData(s);
- }
- onTouchMoneyRateTip() {
- s.default.ViewManager.open(46);
- }
- };
- e([g({type: o.default})], t.prototype, "itemList", void 0),
- e([g({type: cc.Node})], t.prototype, "equipCostumeNode", void 0),
- e([g({type: cc.Label})], t.prototype, "moneyRateLab", void 0),
- e([g({type: cc.Button})], t.prototype, "mergeBtn", void 0),
- e([g(cc.Node)], t.prototype, "catNode", void 0),
- e([g(cc.Node)], t.prototype, "MoneyRateTipNode", void 0),
- (t = e([f], t)),
- (i.default = t);
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