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- var t = require;
- var e = module;
- var i = exports;
- var n =
- (this && this.__awaiter) ||
- function (t, n, r, l) {
- return new (r = r || Promise)(function (i, e) {
- function s(t) {
- try {
- a(l.next(t));
- } catch (t) {
- e(t);
- }
- }
- function o(t) {
- try {
- a(l.throw(t));
- } catch (t) {
- e(t);
- }
- }
- function a(t) {
- var e;
- t.done
- ? i(t.value)
- : ((e = t.value) instanceof r
- ? e
- : new r(function (t) {
- t(e);
- })
- ).then(s, o);
- }
- a((l = l.apply(t, n || [])).next());
- });
- };
- Object.defineProperty(i, "__esModule", {value: !0}),
- (i.ConfigManager = i.registerJSONConf = i.registerCfg = i.register = void 0);
- const o = t("App"),
- a = t("DataMsrBase");
- function r(t, e, i) {
- (l.jsonFiles[t] = e), (l.jsonParseObjs[t] = i);
- }
- (i.register = function (t, e) {
- l.loadList[e] = t;
- }),
- (i.registerCfg = function (t, e) {
- l.loadList[e] = t;
- }),
- (i.registerJSONConf = r);
- class l {
- constructor() {
- (this.configs = {}), (this._serverInfo = null);
- }
- getConfig(t) {
- var e = this.configs[t];
- if (e) return e;
- Log.error(
- `\u914d\u7f6e\u6587\u4ef6<${t}>\u4e0d\u5b58\u5728,\u53ef\u80fd\u662f\u52a0\u8f7d\u5931\u8d25,\u6216\u8005\u8fd8\u672a\u52a0\u8f7d`
- );
- }
- getServerCacheInfo() {
- if (this._serverInfo) return this._serverInfo;
- let e = !1,
- t = cc.sys.localStorage.getItem("SERFER_INFO");
- if (t)
- try {
- (this._serverInfo = JSON.parse(t)),
- this._serverInfo.game ||
- ((this._serverInfo.game = o.default.ConfigManager.gameConf.serverInfos.game), (e = !0)),
- this._serverInfo.stat ||
- ((this._serverInfo.stat = o.default.ConfigManager.gameConf.serverInfos.interface), (e = !0));
- } catch (t) {
- (this._serverInfo = {
- game: o.default.ConfigManager.gameConf.serverInfos.game,
- stat: o.default.ConfigManager.gameConf.serverInfos.interface
- }),
- (e = !0);
- }
- else
- (this._serverInfo = {
- game: o.default.ConfigManager.gameConf.serverInfos.game,
- stat: o.default.ConfigManager.gameConf.serverInfos.interface
- }),
- (e = !0);
- return e && this.saveServerInfo(), this._serverInfo;
- }
- saveServerInfo() {
- cc.sys.localStorage.setItem("SERFER_INFO", JSON.stringify(this._serverInfo));
- }
- loadAllConfig(o, a) {
- return n(this, void 0, void 0, function* () {
- let s = [];
- r("GameConf", "game_conf"),
- r("Server", "files/serverConfig"),
- r("StageSet", "files/StageSet"),
- r("FbMap", "files/FbMap"),
- r("MachineMenu", "files/MachineMenu"),
- r("AbilityInfo", "files/AbilityInfo"),
- r("Helper", "files/Helper"),
- r("RapidCat", "files/RapidCat"),
- r("Region", "files/Region"),
- r("Define", "Define"),
- r("RoleLang", "files/RoleLang");
- for (const o in l.jsonFiles) s.push(this.loadJSONConf(o, l.jsonFiles[o]));
- for (const o in l.loadList) {
- let t = new l.loadList[o]();
- (this.configs[o] = t), s.push(t.load());
- }
- if (o) {
- let e = 0,
- i = s.length;
- for (let t = 0; t < i; t++)
- s[t].then(() => {
- e++, o.call(a, e, s.length);
- });
- }
- yield Promise.all(s), (this.gameConf = this.getConfig("GameConf"));
- });
- }
- loadJSONConf(i, s) {
- return n(this, void 0, void 0, function* () {
- let t,
- e = "config";
- return (
- "test" == versionInfo.packVersion &&
- ((e = "config_sub"),
- yield o.default.ResManager.loadBundle(
- "http://localhost:7556/mini-game/wechatgame/assets/config_sub"
- )),
- (t = yield o.default.ResManager.loadInBundle(e, a.CONFIG_FILE_DIR + s, cc.JsonAsset)),
- l.jsonParseObjs[i] ? (this.configs[i] = l.jsonParseObjs[i].parse(t.json)) : (this.configs[i] = t.json),
- this.configs[i]
- );
- });
- }
- }
- (i.ConfigManager = l),
- (l.loadList = Object.create(null)),
- (l.jsonFiles = Object.create(null)),
- (l.jsonParseObjs = Object.create(null));
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