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- var t = require;
- var e = module;
- var i = exports;
- Object.defineProperty(i, "__esModule", {value: !0});
- const a = t("B3Functions"),
- s = t("constants");
- i.default = class {
- constructor({category: t, name: e, title: i, description: s, properties: o} = {}) {
- (this.id = a.createUUID()),
- (this.category = t || ""),
- (this.name = e || ""),
- (this.title = i || this.name),
- (this.description = s || ""),
- (this.properties = o || {});
- }
- _execute(t) {
- this._enter(t), t.blackboard.get("isOpen", t.tree.id, this.id) || this._open(t);
- var e = this._tick(t);
- return e !== s.RUNNING && this._close(t), this._exit(t), e;
- }
- _enter(t) {
- t._enterNode(this), this.enter(t);
- }
- _open(t) {
- t._openNode(this), t.blackboard.set("isOpen", !0, t.tree.id, this.id), this.open(t);
- }
- _tick(t) {
- return t._tickNode(this), this.tick(t);
- }
- _close(t) {
- t._closeNode(this), t.blackboard.set("isOpen", !1, t.tree.id, this.id), this.close(t);
- }
- _exit(t) {
- t._exitNode(this), this.exit(t);
- }
- enter(t) {}
- open(t) {}
- interrupt(t) {}
- close(t) {}
- exit(t) {}
- };
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