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- var t = require;
- var e = module;
- var i = exports;
- e =
- (this && this.__decorate) ||
- function(t, e, i, s) {
- var o,
- a = arguments.length,
- n = a < 3 ? e : null === s ? (s = Object.getOwnPropertyDescriptor(e, i)) : s;
- if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) n = Reflect.decorate(t, e, i, s);
- else
- for (var r = t.length - 1; 0 <= r; r--)
- (o = t[r]) && (n = (a < 3 ? o(n) : 3 < a ? o(e, i, n) : o(e, i)) || n);
- return 3 < a && n && Object.defineProperty(e, i, n), n;
- };
- Object.defineProperty(i, "__esModule", { value: !0 });
- const o = t("App"),
- a = t("GameText"),
- n = (t("ViewConst"), t("GlobalAttr")),
- r = t("AbilityInfoService"),
- { ccclass: s, property: l, menu: h } = cc._decorator;
- t = class extends cc.Component {
- constructor() {
- super(...arguments),
- (this.lockNode = null),
- (this.lockDescNode = null),
- (this.lockIconSpr = null),
- (this.unlockBtn = null),
- (this.unlockBtnLab = null),
- (this.unlockIcon = null),
- (this.unlockNode = null),
- (this.lvLab = null),
- (this.descRichText = null),
- (this.rateRichText = null),
- (this.costLab = null),
- (this.costBtn = null),
- (this.maxLabNode = null),
- (this.iconSpr = null),
- (this.data = null);
- }
- setData(t) {
- (this.data = t).isUnlock() ?
- ((this.lockNode.active = !1), (this.unlockNode.active = !0), this.updateUI()) :
- ((this.lockNode.active = !0),
- (this.unlockNode.active = !1),
- o.default.CommonUtils.setSpriteFrame(this.data.getAvilityLockIconUrl(), this.lockIconSpr));
- }
- showUnlockBtn() {
- (this.unlockBtn.active = !0),
- (this.lockDescNode.active = !1),
- 0 === this.data.cfg.unlock_cost ?
- ((this.unlockIcon.active = !1), (this.unlockBtnLab.string = "免费"), (this.unlockBtnLab.node.x = 0)) :
- (this.unlockBtnLab.string = this.data.cfg.unlock_cost.toString());
- }
- updateUI() {
- (this.lvLab.string = `Level ${this.data.curLevel}`),
- o.default.CommonUtils.setSpriteFrame(this.data.getAvilityIconUrl(), this.iconSpr),
- (this.costLab.string = this.data.cost.toString());
- var t = this.data.isMaxLevel();
- (this.costBtn.active = !t), (this.maxLabNode.active = t);
- let e = this.data.value,
- i = this.data.nextLvValue;
- this.data.cfg.idx == r.PayAbilityType.ad_booster_effect &&
- ((i = Math.floor(i - e + 100 * n.default.ins.ad_booster_effect) / 100),
- (e = n.default.ins.ad_booster_effect));
- let s = "X";
- this.data.cfg.idx == r.PayAbilityType.get_tips_chance || this.data.cfg.idx == r.PayAbilityType.gems_chance_at_ad ?
- (s = "%") :
- this.data.cfg.idx != r.PayAbilityType.ad_booster_effect && ((e /= 100), (i /= 100)),
- (this.descRichText.string = a.GameText.getTextByStr(this.data.cfg.desc).format(e)),
- t ?
- ((this.rateRichText.node.active = !1), (this.descRichText.node.y = -42)) :
- (this.rateRichText.string = `<b><color=#aa5252>${e}${s}></c><color=#f25d6b>${i}${s}</color></b>`);
- }
- onTouchCostBtn() {
- r.default.ins.lvUp(this.data.cfg.idx) && this.updateUI();
- }
- onTouchUnlockBtn() {
- if (r.default.ins.unlockAbility(this.data.cfg.idx)) {
- (this.lockNode.active = !1), (this.unlockNode.active = !0), this.updateUI();
- let t = o.default.ViewManager.getView(22);
- t && t.updateUI();
- }
- }
- };
- e([l(cc.Node)], t.prototype, "lockNode", void 0),
- e([l(cc.Node)], t.prototype, "lockDescNode", void 0),
- e([l(cc.Sprite)], t.prototype, "lockIconSpr", void 0),
- e([l(cc.Node)], t.prototype, "unlockBtn", void 0),
- e([l(cc.Label)], t.prototype, "unlockBtnLab", void 0),
- e([l(cc.Node)], t.prototype, "unlockIcon", void 0),
- e([l(cc.Node)], t.prototype, "unlockNode", void 0),
- e([l(cc.Label)], t.prototype, "lvLab", void 0),
- e([l(cc.RichText)], t.prototype, "descRichText", void 0),
- e([l(cc.RichText)], t.prototype, "rateRichText", void 0),
- e([l(cc.Label)], t.prototype, "costLab", void 0),
- e([l(cc.Node)], t.prototype, "costBtn", void 0),
- e([l(cc.Node)], t.prototype, "maxLabNode", void 0),
- e([l(cc.Sprite)], t.prototype, "iconSpr", void 0),
- (t = e([s], t)),
- (i.default = t);
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