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- var t = require;
- var e = module;
- var i = exports;
- Object.defineProperty(i, "__esModule", { value: !0 }), (i.ZHANGAIWU_OPERTYPE = void 0);
- const s = t("App");
- (i.default = class {
- constructor() {
- (this.saveKey = ""),
- (this.gameKey = "ZhaXinLaoTie"),
- (this.list = []),
- (this.map = {}),
- (this.isNeedUpdateDayData = !1),
- (this.updateDayDataCaches = {}),
- (this._saveInfo = null);
- }
- init() {
- this.add(this, "SaveInfo", !1, !0), this.load("SaveInfo");
- }
- add(t, e, i = !0, s = !0) {
- var o = i ? this.saveKey + e : e,
- s = { key: e, obj: t, saveKey: o, isAuto: s };
- if (this.map[e]) {
- var a = this.list.length;
- for (let t = 0; t < a; t++)
- if (this.list[t].saveKey === o) {
- this.list.splice(t, 1);
- break;
- }
- }
- this.list.push(s), (this.map[e] = s);
- }
- removeByKey(t) {
- this.list.remove(this.map[t]), delete this.map[t];
- }
- removeByObj(e) {
- for (let t = this.list.length - 1; 0 <= t; t--)
- this.list[t].obj == e && (delete this.map[this.list[t].key], this.list.splice(t, 1));
- }
- setSaveKey(t) {
- this.saveKey = t;
- }
- getSaveObj(t) {
- return this.map[t];
- }
- autoSave() {
- console.error('自动保存数据');
- for (var t of this.list) t.isAuto && this.$save(t);
- }
- getAllAutoSaveData() {
- console.error('getAllAutoSaveData自动保存数据');
- let t = {};
- for (var e of this.list) {
- var i;
- e.isAuto ? ((i = this.$save(e)), (t[e.saveKey] = i)) : this.$save(e);
- }
- return JSON.stringify(t);
- }
- syncByData(t) {
- for (const e in t) cc.sys.localStorage.setItem(e, JSON.stringify(t[e]));
- }
- saveAll() {
- console.error('全部保存数据');
- for (var t of this.list) this.$save(t);
- Log.trace("存档成功!");
- }
- $save(t) {
- var e = t.obj.createMemento(t.key);
- console.error('保存数据');
- console.error(e);
- return (
- e && "object" == typeof e
- ? cc.sys.localStorage.setItem(t.saveKey, JSON.stringify(e))
- : cc.sys.localStorage.removeItem(t.saveKey),
- e
- );
- }
- save(t) {
- t = this.map[t];
- t && this.$save(t);
- }
- clearAllItem() {
- (this.list = []), (this.map = {});
- }
- clearItem(t) {
- t = this.map[t];
- t && cc.sys.localStorage.removeItem(t.saveKey);
- }
- checkIsNeedUpdateData() {
- var t, e;
- this._saveInfo &&
- ((e = s.default.DateUtils.Now()),
- (t = Math.floor((e - this._saveInfo.timezoneOffset) / 1e3 / 60 / 60 / 24)),
- (e = Math.floor((t + 3) / 7)),
- (this._saveInfo.week = e),
- -1 !== this._saveInfo.day
- ? t > this._saveInfo.day &&
- ((this._saveInfo.day = t), (this.updateDayDataCaches = {}), this.$updateDayData(t))
- : (this._saveInfo.day = t));
- }
- clear() {
- for (var t of this.list) cc.sys.localStorage.removeItem(t.saveKey);
- }
- $updateDayData(t) {
- for (var e of this.list)
- e.obj.updateDayData && e.obj.updateDayData(e.key, t), (this.updateDayDataCaches[e.key] = !0);
- this.isNeedUpdateDayData = !0;
- }
- updateWeekData() {
- for (var t of this.list) t.obj.updateWeekData && t.obj.updateWeekData(t.key);
- }
- loadAll() {
- for (var t of this.list) {
- var e;
- t.isAuto && ((e = this.$load(t.saveKey)), t.obj.setMemento(e, t.key));
- }
- console.error(`加载本地文件 `);
- Log.trace("加载存档成功!");
- }
- $load(e) {
- var i = cc.sys.localStorage.getItem(e);
- if (e==='GAME_DATA') {
- console.error('在这边截取到地图数据');
-
- console.error(JSON.parse(i));
-
- }
- if (i)
- try {
- return JSON.parse(i);
- } catch (t) {
- return (
- cc.sys.localStorage.removeItem(e),
- Log.error(
- `\u52a0\u8f7d\u672c\u5730\u6587\u4ef6:${e}, \u89e3\u6790\u7684\u5185\u5bb9:${i} \u51fa\u9519!!!!`,
- t
- ),
- null
- );
- }
- return null;
- }
- createMemento() {
- return this._saveInfo;
- }
- setMemento(t) {
- var e, i;
- t
- ? (isNaN(t.timezoneOffset) && (t.timezoneOffset = 6e4 * new Date().getTimezoneOffset()),
- (this._saveInfo = t))
- : ((i = s.default.DateUtils.Now()),
- (e = 6e4 * new Date().getTimezoneOffset()),
- (t = Math.floor((i - e) / 1e3 / 60 / 60 / 24)),
- (i = Math.floor((t + 3) / 7)),
- (this._saveInfo = { day: t, week: i, timezoneOffset: e })),
- s.default.DateUtils.setTimezoneOffset(this._saveInfo.timezoneOffset);
- }
- load(t) {
- let e = this.map[t];
- var i;
- e &&
- // ((i = ddd),
- ((i = this.$load(e.saveKey)),
- e.obj.setMemento(i, t),
- this.isNeedUpdateDayData &&
- !this.updateDayDataCaches[t] &&
- ((this.updateDayDataCaches[t] = !0),
- e.obj.updateDayData && e.obj.updateDayData(t, this._saveInfo.day)));
- }
- }),
- ((i = i.ZHANGAIWU_OPERTYPE || (i.ZHANGAIWU_OPERTYPE = {}))[(i.CLOSE = 0)] = "CLOSE"),
- (i[(i.NEED_CLOSE = -1)] = "NEED_CLOSE"),
- (i[(i.NEED_OPEN = -2)] = "NEED_OPEN"),
- (i[(i.OPEN = -3)] = "OPEN"),
- (i[(i.BUY = -4)] = "BUY");
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