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- var t = require;
- var e = module;
- var i = exports;
- e =
- (this && this.__decorate) ||
- function (t, e, i, s) {
- var o,
- a = arguments.length,
- n = a < 3 ? e : null === s ? (s = Object.getOwnPropertyDescriptor(e, i)) : s;
- if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) n = Reflect.decorate(t, e, i, s);
- else
- for (var r = t.length - 1; 0 <= r; r--)
- (o = t[r]) && (n = (a < 3 ? o(n) : 3 < a ? o(e, i, n) : o(e, i)) || n);
- return 3 < a && n && Object.defineProperty(e, i, n), n;
- };
- Object.defineProperty(i, "__esModule", {value: !0});
- const s = t("App"),
- o = t("GameText"),
- {ccclass: a, property: n} = cc._decorator;
- t = class extends cc.Component {
- constructor() {
- super(...arguments), (this.descLab = null), (this.typeTimer = null), (this.cb = null), (this.txt = "");
- }
- hideText() {
- this.node.active = !1;
- }
- typerFinish() {
- (this.typeTimer = null), this.cb && (this.cb(), (this.cb = null));
- }
- clearTimer() {
- (this.descLab.string = this.txt),
- this.typeTimer &&
- (s.default.TimerManager.remove(this.typeTimer, null), (this.typeTimer = null), (this.cb = null));
- }
- setText(t, e) {
- (this.node.active = !0), (this.cb = e);
- t = this.txt = t.i18 ? o.GameText.getTextByStr(t.i18) : t.str;
- t && ((this.descLab.node.active = !0), (this.descLab.string = t));
- }
- };
- e([n(cc.RichText)], t.prototype, "descLab", void 0), (t = e([a], t)), (i.default = t);
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