var t = require; var e = module; var i = exports; var s = (this && this.__decorate) || function (t, e, i, s) { var o, a = arguments.length, n = a < 3 ? e : null === s ? (s = Object.getOwnPropertyDescriptor(e, i)) : s; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) n = Reflect.decorate(t, e, i, s); else for (var r = t.length - 1; 0 <= r; r--) (o = t[r]) && (n = (a < 3 ? o(n) : 3 < a ? o(e, i, n) : o(e, i)) || n); return 3 < a && n && Object.defineProperty(e, i, n), n; }; Object.defineProperty(i, "__esModule", {value: !0}); var {ccclass: e} = cc._decorator, e = s( [e], (e = class extends cc.Component { constructor() { super(...arguments), (this.btn = null), (this._init = !1); } initBtn() { var t, e, i, s, o, a; this._init || cc.sys.platform !== cc.sys.WECHAT_GAME || ((this._init = !0), (t = this.node.getBoundingBoxToWorld()), (a = wx.getSystemInfoSync()), (e = cc.winSize), (i = (t.xMin / e.width) * a.windowWidth), (s = ((e.height - t.yMax) / e.height) * a.windowHeight), (o = (t.width / e.width) * a.windowWidth), (a = (t.height / e.height) * a.windowHeight), (this.btn = wx.createGameClubButton({ type: "text", text: "", style: { left: i, top: s, width: o, height: a, lineHeight: 0, backgroundColor: "", color: "#3296fa", textAlign: "center", fontSize: 16, borderRadius: 4 } })), this.btn.show()); } onEnable() { this.btn && this.btn.show(); } onDisable() { this.btn && this.btn.hide(); } onDestroy() { this.btn && (this.btn.destroy(), (this.btn = null)); } }) ); i.default = e;