var t = require; var e = module; var i = exports; e = (this && this.__decorate) || function(t, e, i, s) { var o, a = arguments.length, n = a < 3 ? e : null === s ? (s = Object.getOwnPropertyDescriptor(e, i)) : s; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) n = Reflect.decorate(t, e, i, s); else for (var r = t.length - 1; 0 <= r; r--) (o = t[r]) && (n = (a < 3 ? o(n) : 3 < a ? o(e, i, n) : o(e, i)) || n); return 3 < a && n && Object.defineProperty(e, i, n), n; }; Object.defineProperty(i, "__esModule", { value: !0 }); const s = t("App"), o = t("GameText"), a = t("LocalizedLabel"), { ccclass: n, property: r, menu: l, executeInEditMode: h } = cc._decorator; t = class extends a.default { constructor() { super(...arguments), (this.timeBaseStr = ""), (this._time = -1), (this.isBref = !1); } onLoad() { super.onLoad(); } setEndTime(t) { this._time = t; } updateLabel() { var t; this.label ? this.dataID ? ((t = o.GameText.getTextByStr(this.dataID)), (this.timeBaseStr = t || "{0}")) : (this.timeBaseStr = "{0}") : cc.error("Failed to update localized label, label component is invalid!"); } startCount() { s.default.TimerManager.doTimer(1e3, 0, this.routine, this), this.routine(); } stopCount() { s.default.TimerManager.remove(this.routine, this); } onDestroy() { s.default.TimerManager.remove(this.routine, this); } routine() { let t = this._time - s.default.DateUtils.Now(); t < 0 ? ((t = 0), s.default.TimerManager.remove(this.routine, this), (this.label.string = "00:00:00")) : (this.label.string = this.timeBaseStr.format(s.default.CommonUtils.getFormatTime(t, this.isBref))); } }; e([r()], t.prototype, "isBref", void 0), (t = e([n, h], t)), (i.default = t);