var t = require; var e = module; var i = exports; Object.defineProperty(i, "__esModule", {value: !0}), (i.ControllerConst = void 0), ((i = i.ControllerConst || (i.ControllerConst = {}))[(i.Loading = 0)] = "Loading"), (i[(i.Login = 1)] = "Login"), (i[(i.Game = 2)] = "Game"), (i[(i.GameUI = 3)] = "GameUI"), (i[(i.Material = 4)] = "Material"), (i[(i.AD = 5)] = "AD"), (i[(i.Item = 6)] = "Item"), (i[(i.Player = 7)] = "Player"), (i[(i.SystemOpen = 8)] = "SystemOpen"), (i[(i.Guide = 9)] = "Guide"), (i[(i.Map = 10)] = "Map"), (i[(i.BossMgr = 11)] = "BossMgr"), (i[(i.UpgradeView = 12)] = "UpgradeView"), (i[(i.Data = 13)] = "Data"), (i[(i.RoleCard = 14)] = "RoleCard"), (i[(i.AdReward = 15)] = "AdReward"), (i[(i.Costume = 16)] = "Costume"), (i[(i.Shop = 17)] = "Shop"), (i[(i.Mail = 18)] = "Mail");