var t = require; var e = module; var i = exports; e = (this && this.__decorate) || function (t, e, i, s) { var o, a = arguments.length, n = a < 3 ? e : null === s ? (s = Object.getOwnPropertyDescriptor(e, i)) : s; if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) n = Reflect.decorate(t, e, i, s); else for (var r = t.length - 1; 0 <= r; r--) (o = t[r]) && (n = (a < 3 ? o(n) : 3 < a ? o(e, i, n) : o(e, i)) || n); return 3 < a && n && Object.defineProperty(e, i, n), n; }; Object.defineProperty(i, "__esModule", {value: !0}); const s = t("App"), o = t("SoundEffectConst"), {ccclass: a} = cc._decorator; e = e( [a], (e = class extends cc.Component { constructor() { super(...arguments), (this.ani = null), (this.cb = null), (this.target = null); } onLoad() { (this.ani = this.getComponent(cc.Animation)), this.ani.on(cc.Animation.EventType.FINISHED, this.onAniPlayFinish, this); } init(t, e) { (this.cb = t), (this.target = e), this.ani.setCurrentTime(0, "work"), this.ani.play("idle"), this.node.once(cc.Node.EventType.TOUCH_END, this.onTouchTap, this); } onTouchTap() { s.default.SoundManager.playEffect(o.SoundsDefine.UNLOCK), this.ani.play("work"); } onAniPlayFinish() { this.cb.call(this.target), (this.cb = this.target = null), this.node.destroy(); } }) ); i.default = e;