var t = require; var e = module; var i = exports; Object.defineProperty(i, "__esModule", {value: !0}); const s = t("ConfigManager"), o = t("GameDataMsr"), a = t("AnalyticMgr"), n = t("ControllerManager"), r = t("ViewManager"), l = t("ResManager"), h = t("ResRecycle"), c = t("SaveManage"), d = t("SceneManager"), u = t("SettingManager"), p = t("SoundManager"), f = t("Base64"), g = t("Color"), m = t("CommonUtils"), _ = t("DateUtils"), y = t("DebugUtils"), v = t("Http"), U = t("MathUtils"), Z = t("MessageCenter"), C = t("RandomUtils"), b = t("RedPointMgr"), S = t("ShockUtils"), T = t("StringUtil"), I = t("TimeManager"); class w { static init() { w.isInit || ((w.isInit = !0), (w.ObjectPool = new ObjectPool()), (w.MessageCenter = w.NotificationCenter = new Z.default(1)), (w.DateUtils = new _.DateUtils()), (w.CommonUtils = new m.CommonUtils()), (w.SaveManage = new c.default()), (w.MathUtils = new U.MathUtils()), (w.RandomUtils = new C.default()), (w.Http = new v.Http()), (w.TimerManager = new I.TimerManager()), (w.SoundManager = new p.default()), (w.SettingManager = new u.default()), (w.ResManager = new l.default()), (w.ControllerManager = new n.default()), (w.ViewManager = new r.default()), (w.ConfigManager = new s.ConfigManager()), (w.GameDataMsr = new o.GameDataMsr()), (w.SceneManager = new d.SceneManager()), (w.StringUtil = new T.StringUtil()), (w.Bass64 = new f.Base64()), (w.DebugUtils = new y.DebugUtils()), (w.RedPointMgr = new b.RedPointMgr()), (w.ResRecycle = new h.ResRecycle()), (w.AnalyticMgr = new a.default()), (w.ShockUtils = new S.default()), (w.Color = new g.Color())); } } (i.default = w), (w.isInit = !1), (w.ShockUtils = null), (w.AnalyticMgr = null), (w.ResRecycle = null), (w.EasyLoading = null), (w.Platform = null), (w.RedPointMgr = null), (w.DebugUtils = null), (w.ObjectPool = null), (w.SaveManage = null), (w.CommonUtils = null), (w.DateUtils = null), (w.MathUtils = null), (w.RandomUtils = null), (w.Http = null), (w.TimerManager = null), (w.NotificationCenter = null), (w.MessageCenter = null), (w.ResManager = null), (w.ControllerManager = null), (w.SoundManager = null), (w.ViewManager = null), (w.SettingManager = null), (w.ConfigManager = null), (w.GameDataMsr = null), (w.SceneManager = null), (w.NodePoolMsr = null), (w.StringUtil = null), (w.Bass64 = null), (w.Color = null), (window.App = w);