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- export class Global {
- /**观看一次广告奖励金币数量 */
- static readonly adReward: number = 10;
- /**首次分享获得金币 */
- static readonly firstShareAward: number = 20;
- /**初始玩家金币数量 */
- static readonly defaultGold: number = 10;
- /**初始玩家最高纪录数量 */
- static readonly defaultMaxRecord: number = 0;
- //拥有的抛物线皮肤
- static readonly defaultParabolaSkin: number[] = [1002]
- //拥有的人物皮肤
- static readonly defaultCharacterSkin: number[] = [1, 2, 3]
- //当前使用的抛物线皮肤
- static readonly useParabolaSkin: number = 1002
- //当前使用的人物皮肤
- static readonly useCharacterSkin: number = 1
- // //游戏物理层
- // /**跳跃的XY的力量的缩放 */
- // static readonly Xscale: number = 5;
- // static readonly Yscale: number = 5;
- // /**跳跃的力量值 */
- // static readonly UpPower: number = 130//130;
- // /**世界的重力G值 */
- // static readonly G: number = -320;
- //游戏物理层
- /**跳跃的XY的力量的缩放 */
- static Xscale: number = 5;
- static Yscale: number = 5;
- /**跳跃的力量值 */
- static UpPower: number = 130//130;
- /**世界的重力G值 */
- static G: number = -320;
- //摇杆灵敏度缩放
- static YaoGanSpeed: number = 2;
- //障碍物的碰撞盒的摩檫力 基础定为 0.5
- }
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