EventName.ts 1.7 KB

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  1. import { Global } from "../Global"
  2. export default class EventName {
  3. //提示
  4. static Tips: string = 'Tips'
  5. //遥感移动
  6. static YaoGanMove: string = 'YaoGanMove'
  7. //遥感结束
  8. static YaoGanEnd: string = 'YaoGanEnd'
  9. //遥感取消
  10. static YaoGanCancel: string = 'YaoGanCancel'
  11. //当前高度
  12. static Update_CurrentHight: string = 'Update_CurrentHight'
  13. //修改金币
  14. static changeGold: string = 'changeGold'
  15. //修改最高纪录
  16. static changeMaxRecord: string = 'changeMaxRecord'
  17. //修改人物状态
  18. static ChangeRoleState: string = 'ChangeRoleState'
  19. //////////////////////////////////////////////////////////////////////游戏内功能UI
  20. //修改拥有的抛物线次数
  21. static changeParabolaCount: string = 'changeParabolaCount'
  22. //修改拥有的超级跳次数
  23. static changeSupjumpCount: string = 'changeSupjumpCount'
  24. //修改拥有的飞次数
  25. static changeFlyCount: string = 'changeFlyCount'
  26. //////////////////////////////////////////////////////////////////////游戏内功能UI
  27. //使用超级跳
  28. static UseSupjump: string = 'UseSupjump'
  29. //使用飞
  30. static UseFly: string = 'UseFly'
  31. //展示引导
  32. static ShowGuide: string = 'ShowGuide'
  33. //结束
  34. static Over: string = 'Over'
  35. }
  36. export class PopType {
  37. Title: string
  38. string: string
  39. OK: Function
  40. Fail: Function
  41. }
  42. export class EventLabel {
  43. //提示
  44. static OpenVideo: string = `广告拿 ${Global.adReward} 金币`
  45. }
  46. export class GuideType {
  47. static 基本跳跃教学引导: string = '基本跳跃教学引导'
  48. static 完整抛物线: string = '完整抛物线'
  49. }