Citrus 1 жил өмнө
parent
commit
783f5435ba
100 өөрчлөгдсөн 8515 нэмэгдсэн , 1599 устгасан
  1. BIN
      Arts/a_策划文档/~$跳一跳文档-界面规则 .docx
  2. 363 272
      assets/Scene/Game.fire
  3. 38 135
      assets/Scene/Hall.fire
  4. 1 7
      assets/Script/Canmera/CanmeraScrpts.ts
  5. 63 11
      assets/Script/Character/Character.ts
  6. 3 3
      assets/Script/Character/GameTips.ts
  7. 0 28
      assets/Script/Character/Xuxian.ts
  8. 22 19
      assets/Script/Character/YaoGan.ts
  9. 12 12
      assets/Script/CommonUI/Gold.ts
  10. 25 0
      assets/Script/EventName/EventName.ts
  11. 1 1
      assets/Script/GameProp/GameProp1000.ts
  12. 13 0
      assets/Script/GameUI.meta
  13. 67 0
      assets/Script/GameUI/Fly.ts
  14. 1 1
      assets/Script/GameUI/Fly.ts.meta
  15. 68 0
      assets/Script/GameUI/Supjump.ts
  16. 10 0
      assets/Script/GameUI/Supjump.ts.meta
  17. 68 0
      assets/Script/GameUI/XuXian.ts
  18. 10 0
      assets/Script/GameUI/XuXian.ts.meta
  19. 13 3
      assets/Script/Global.ts
  20. 18 5
      assets/Script/Hall.ts
  21. 144 0
      assets/Script/LocalData.ts
  22. 74 0
      assets/Script/Pop/Award.ts
  23. 10 0
      assets/Script/Pop/Award.ts.meta
  24. 98 0
      assets/Script/Pop/Sign.ts
  25. 10 0
      assets/Script/Pop/Sign.ts.meta
  26. 22 0
      assets/Script/SDKManager.ts
  27. 10 0
      assets/Script/SDKManager.ts.meta
  28. 7 7
      assets/Script/Shop.ts
  29. 27 1
      assets/Script/Template/MyComponent.ts
  30. 62 5
      assets/Script/Template/RewardMnr.ts
  31. 13 0
      assets/Texture/GameUI.meta
  32. BIN
      assets/Texture/GameUI/brand.png
  33. 38 0
      assets/Texture/GameUI/brand.png.meta
  34. BIN
      assets/Texture/GameUI/daliwang.png
  35. 10 10
      assets/Texture/GameUI/daliwang.png.meta
  36. BIN
      assets/Texture/GameUI/dian.png
  37. 10 10
      assets/Texture/GameUI/dian.png.meta
  38. BIN
      assets/Texture/GameUI/gongxihuade.png
  39. 10 10
      assets/Texture/GameUI/gongxihuade.png.meta
  40. BIN
      assets/Texture/GameUI/guang.png
  41. 38 0
      assets/Texture/GameUI/guang.png.meta
  42. BIN
      assets/Texture/GameUI/guanggao.png
  43. 10 10
      assets/Texture/GameUI/guanggao.png.meta
  44. BIN
      assets/Texture/GameUI/wushizhongli.png
  45. 38 0
      assets/Texture/GameUI/wushizhongli.png.meta
  46. BIN
      assets/Texture/GameUI/xuxian.png
  47. 38 0
      assets/Texture/GameUI/xuxian.png.meta
  48. 12 12
      assets/Texture/Prefab/Gold.prefab
  49. BIN
      assets/Texture/Sign/Longframe.png
  50. 38 0
      assets/Texture/Sign/Longframe.png.meta
  51. BIN
      assets/Texture/Sign/Timeframe.png
  52. 38 0
      assets/Texture/Sign/Timeframe.png.meta
  53. 104 0
      assets/Texture/Spine/Role/Role1/猫猫头.atlas
  54. 1 1
      assets/Texture/Spine/Role/Role1/猫猫头.atlas.meta
  55. 339 0
      assets/Texture/Spine/Role/Role1/猫猫头.json
  56. 2 2
      assets/Texture/Spine/Role/Role1/猫猫头.json.meta
  57. BIN
      assets/Texture/Spine/Role/Role1/猫猫头.png
  58. 38 0
      assets/Texture/Spine/Role/Role1/猫猫头.png.meta
  59. 0 69
      assets/Texture/Spine/Role/Role1/猫猫头动画.atlas
  60. 0 360
      assets/Texture/Spine/Role/Role1/猫猫头动画.json
  61. BIN
      assets/Texture/Spine/Role/Role1/猫猫头动画.png
  62. 13 0
      assets/Texture/Spine/Role/Role2.meta
  63. 76 0
      assets/Texture/Spine/Role/Role2/史莱姆.atlas
  64. 6 0
      assets/Texture/Spine/Role/Role2/史莱姆.atlas.meta
  65. 307 0
      assets/Texture/Spine/Role/Role2/史莱姆.json
  66. 10 0
      assets/Texture/Spine/Role/Role2/史莱姆.json.meta
  67. BIN
      assets/Texture/Spine/Role/Role2/史莱姆.png
  68. 10 10
      assets/Texture/Spine/Role/Role2/史莱姆.png.meta
  69. 13 0
      assets/Texture/Spine/Role/Role3.meta
  70. 90 0
      assets/Texture/Spine/Role/Role3/咸鱼.atlas
  71. 6 0
      assets/Texture/Spine/Role/Role3/咸鱼.atlas.meta
  72. 389 0
      assets/Texture/Spine/Role/Role3/咸鱼.json
  73. 10 0
      assets/Texture/Spine/Role/Role3/咸鱼.json.meta
  74. BIN
      assets/Texture/Spine/Role/Role3/咸鱼.png
  75. 38 0
      assets/Texture/Spine/Role/Role3/咸鱼.png.meta
  76. 13 0
      assets/Texture/Spine/Role/Role4.meta
  77. 104 0
      assets/Texture/Spine/Role/Role4/牙膏人.atlas
  78. 6 0
      assets/Texture/Spine/Role/Role4/牙膏人.atlas.meta
  79. 75 0
      assets/Texture/Spine/Role/Role4/牙膏人.json
  80. 10 0
      assets/Texture/Spine/Role/Role4/牙膏人.json.meta
  81. BIN
      assets/Texture/Spine/Role/Role4/牙膏人.png
  82. 38 0
      assets/Texture/Spine/Role/Role4/牙膏人.png.meta
  83. 13 0
      assets/Texture/Spine/猫头鹰.meta
  84. 111 0
      assets/Texture/Spine/猫头鹰/猫头鹰.atlas
  85. 6 0
      assets/Texture/Spine/猫头鹰/猫头鹰.atlas.meta
  86. 283 0
      assets/Texture/Spine/猫头鹰/猫头鹰.json
  87. 10 0
      assets/Texture/Spine/猫头鹰/猫头鹰.json.meta
  88. BIN
      assets/Texture/Spine/猫头鹰/猫头鹰.png
  89. 38 0
      assets/Texture/Spine/猫头鹰/猫头鹰.png.meta
  90. BIN
      assets/Texture/ceshi/呈现效果.jpg
  91. BIN
      assets/Texture/ceshi/显示效果.jpg
  92. BIN
      assets/Texture/ceshi/皮肤商店ui 注释.jpg
  93. BIN
      assets/Texture/ceshi/皮肤商店ui2.jpg
  94. 3 0
      assets/Texture/footstep/AutoAtlas.pac
  95. 23 0
      assets/Texture/footstep/AutoAtlas.pac.meta
  96. 104 480
      assets/resources/Pop/Award.prefab
  97. 9 0
      assets/resources/Pop/Award.prefab.meta
  98. 5 115
      assets/resources/Pop/Shop.prefab
  99. 4659 0
      assets/resources/Pop/Sign.prefab
  100. 0 0
      assets/resources/Pop/Sign.prefab.meta

BIN
Arts/a_策划文档/~$跳一跳文档-界面规则 .docx


Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 363 - 272
assets/Scene/Game.fire


+ 38 - 135
assets/Scene/Hall.fire

@@ -79,21 +79,18 @@
       },
       {
         "__id__": 97
-      },
-      {
-        "__id__": 99
       }
     ],
     "_active": true,
     "_components": [
       {
-        "__id__": 101
+        "__id__": 99
       },
       {
-        "__id__": 102
+        "__id__": 100
       },
       {
-        "__id__": 103
+        "__id__": 101
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     ],
     "_prefab": null,
@@ -511,8 +508,8 @@
       "__type__": "TypedArray",
       "ctor": "Float64Array",
       "array": [
-        -276,
-        599.67,
+        -273,
+        599.5,
         0,
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@@ -520,7 +517,7 @@
         1,
         1,
         1,
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+        1
       ]
     },
     "_eulerAngles": {
@@ -534,7 +531,7 @@
     "_is3DNode": false,
     "_groupIndex": 0,
     "groupIndex": 0,
-    "_id": "a0yMjUspdMy64OowFnxRN4"
+    "_id": "1dbYB7FYVC57fb41PBKIOD"
   },
   {
     "__type__": "cc.Node",
@@ -598,7 +595,7 @@
     "_is3DNode": false,
     "_groupIndex": 0,
     "groupIndex": 0,
-    "_id": "c8jpLYQctPx4q3kG5xpql2"
+    "_id": "e2WKJ7Tm1D35iUht6WgyeH"
   },
   {
     "__type__": "cc.Sprite",
@@ -630,7 +627,7 @@
     "_fillRange": 0,
     "_isTrimmedMode": true,
     "_atlas": null,
-    "_id": "37mrtwYNdKwqLm7ThjgH7k"
+    "_id": "7eVrRCVHZNeK2w+frIFrm9"
   },
   {
     "__type__": "cc.PrefabInfo",
@@ -663,15 +660,15 @@
     "_opacity": 255,
     "_color": {
       "__type__": "cc.Color",
-      "r": 136,
-      "g": 101,
-      "b": 76,
+      "r": 135,
+      "g": 114,
+      "b": 62,
       "a": 255
     },
     "_contentSize": {
       "__type__": "cc.Size",
-      "width": 66.74,
-      "height": 50.4
+      "width": 101.4,
+      "height": 90.39999999999999
     },
     "_anchorPoint": {
       "__type__": "cc.Vec2",
@@ -682,7 +679,7 @@
       "__type__": "TypedArray",
       "ctor": "Float64Array",
       "array": [
-        0,
+        8.1,
         0,
         0,
         0,
@@ -705,7 +702,7 @@
     "_is3DNode": false,
     "_groupIndex": 0,
     "groupIndex": 0,
-    "_id": "97mhx4kh1Jn5T0UlwFM1GE"
+    "_id": "dawpNOcr9Nb7GAGXCVz6KF"
   },
   {
     "__type__": "cc.Label",
@@ -722,11 +719,11 @@
     ],
     "_srcBlendFactor": 770,
     "_dstBlendFactor": 771,
-    "_string": "840",
-    "_N$string": "840",
+    "_string": "0",
+    "_N$string": "0",
     "_fontSize": 40,
     "_lineHeight": 40,
-    "_enableWrapText": true,
+    "_enableWrapText": false,
     "_N$file": null,
     "_isSystemFontUsed": true,
     "_spacingX": 0,
@@ -736,9 +733,9 @@
     "_N$horizontalAlign": 1,
     "_N$verticalAlign": 1,
     "_N$fontFamily": "Arial",
-    "_N$overflow": 0,
+    "_N$overflow": 2,
     "_N$cacheMode": 0,
-    "_id": "40y9MCyVREKYCtuok/2AGR"
+    "_id": "84d4LcKzNFnLVKHR46qusC"
   },
   {
     "__type__": "cc.PrefabInfo",
@@ -813,7 +810,7 @@
     "_is3DNode": false,
     "_groupIndex": 0,
     "groupIndex": 0,
-    "_id": "49eTHX6ShN2oQy8lqN/NQi"
+    "_id": "862d5VW3NPbbtATGinf9yj"
   },
   {
     "__type__": "cc.Sprite",
@@ -845,7 +842,7 @@
     "_fillRange": 0,
     "_isTrimmedMode": true,
     "_atlas": null,
-    "_id": "25jepGYhhB4KaQTK4Kqzzv"
+    "_id": "2dFAr4S6pPd4sGICcFQ1lc"
   },
   {
     "__type__": "cc.PrefabInfo",
@@ -888,7 +885,7 @@
     "_fillRange": 0,
     "_isTrimmedMode": true,
     "_atlas": null,
-    "_id": "e7Pi958ZRGmbH0Wl60Nwgo"
+    "_id": "7dSxxmPVBJwICPJgNdoUJ9"
   },
   {
     "__type__": "cc.Widget",
@@ -901,9 +898,9 @@
     "alignMode": 1,
     "_target": null,
     "_alignFlags": 9,
-    "_left": -3,
+    "_left": 0,
     "_right": 0,
-    "_top": 31.83000000000004,
+    "_top": 32,
     "_bottom": 0,
     "_verticalCenter": 0,
     "_horizontalCenter": 0,
@@ -915,7 +912,7 @@
     "_isAbsVerticalCenter": true,
     "_originalWidth": 0,
     "_originalHeight": 0,
-    "_id": "62miY0Q9ZPvKkcR+fbY3Pk"
+    "_id": "56djuBLVxA1Iwye0dB8INw"
   },
   {
     "__type__": "cc.Button",
@@ -928,7 +925,7 @@
     "_normalMaterial": null,
     "_grayMaterial": null,
     "duration": 0.1,
-    "zoomScale": 1.05,
+    "zoomScale": 1.2,
     "clickEvents": [
       {
         "__id__": 22
@@ -936,8 +933,8 @@
     ],
     "_N$interactable": true,
     "_N$enableAutoGrayEffect": false,
-    "_N$transition": 3,
-    "transition": 3,
+    "_N$transition": 0,
+    "transition": 0,
     "_N$normalColor": {
       "__type__": "cc.Color",
       "r": 255,
@@ -987,7 +984,7 @@
     "hoverSprite": null,
     "_N$disabledSprite": null,
     "_N$target": null,
-    "_id": "a1qkNzEwtEQJH4O8j47puL"
+    "_id": "45rqCUVWFPTqh5Fmbv12n4"
   },
   {
     "__type__": "cc.ClickEvent",
@@ -1007,7 +1004,7 @@
       "__id__": 9
     },
     "_enabled": true,
-    "_id": "291h0vRG9NIJTvXgpuHYa6"
+    "_id": "e1JKLRbwxJbLaILsuVRTPC"
   },
   {
     "__type__": "cc.PrefabInfo",
@@ -1869,7 +1866,7 @@
     "_contentSize": {
       "__type__": "cc.Size",
       "width": 100,
-      "height": 308
+      "height": 196
     },
     "_anchorPoint": {
       "__type__": "cc.Vec2",
@@ -1913,7 +1910,7 @@
       "__id__": 43
     },
     "_children": [],
-    "_active": true,
+    "_active": false,
     "_components": [
       {
         "__id__": 45
@@ -2125,7 +2122,7 @@
       "ctor": "Float64Array",
       "array": [
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+        53,
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@@ -2304,7 +2301,7 @@
       "ctor": "Float64Array",
       "array": [
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-        -106,
+        -50,
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@@ -2455,7 +2452,7 @@
     "_alignFlags": 33,
     "_left": 0,
     "_right": 30.625999999999976,
-    "_top": 74.798,
+    "_top": 130.798,
     "_bottom": 0,
     "_verticalCenter": 0,
     "_horizontalCenter": 0,
@@ -2480,7 +2477,7 @@
     "_layoutSize": {
       "__type__": "cc.Size",
       "width": 100,
-      "height": 308
+      "height": 196
     },
     "_resize": 1,
     "_N$layoutType": 2,
@@ -4309,100 +4306,6 @@
     "_originalHeight": 0,
     "_id": "84LWH5Gu9FT5wsfqmvC3rd"
   },
-  {
-    "__type__": "cc.Node",
-    "_name": "皮肤商店ui 注释",
-    "_objFlags": 0,
-    "_parent": {
-      "__id__": 2
-    },
-    "_children": [],
-    "_active": true,
-    "_components": [
-      {
-        "__id__": 100
-      }
-    ],
-    "_prefab": null,
-    "_opacity": 255,
-    "_color": {
-      "__type__": "cc.Color",
-      "r": 255,
-      "g": 255,
-      "b": 255,
-      "a": 255
-    },
-    "_contentSize": {
-      "__type__": "cc.Size",
-      "width": 1224,
-      "height": 1627
-    },
-    "_anchorPoint": {
-      "__type__": "cc.Vec2",
-      "x": 0.5,
-      "y": 0.5
-    },
-    "_trs": {
-      "__type__": "TypedArray",
-      "ctor": "Float64Array",
-      "array": [
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-        0,
-        0,
-        0,
-        0,
-        1,
-        1,
-        1,
-        1
-      ]
-    },
-    "_eulerAngles": {
-      "__type__": "cc.Vec3",
-      "x": 0,
-      "y": 0,
-      "z": 0
-    },
-    "_skewX": 0,
-    "_skewY": 0,
-    "_is3DNode": false,
-    "_groupIndex": 0,
-    "groupIndex": 0,
-    "_id": "8aeRIhSbdJa5JGj+eYv1+Z"
-  },
-  {
-    "__type__": "cc.Sprite",
-    "_name": "",
-    "_objFlags": 0,
-    "node": {
-      "__id__": 99
-    },
-    "_enabled": true,
-    "_materials": [
-      {
-        "__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432"
-      }
-    ],
-    "_srcBlendFactor": 770,
-    "_dstBlendFactor": 771,
-    "_spriteFrame": {
-      "__uuid__": "d6b77424-feed-40d2-b21e-e9f966a93156"
-    },
-    "_type": 0,
-    "_sizeMode": 1,
-    "_fillType": 0,
-    "_fillCenter": {
-      "__type__": "cc.Vec2",
-      "x": 0,
-      "y": 0
-    },
-    "_fillStart": 0,
-    "_fillRange": 0,
-    "_isTrimmedMode": true,
-    "_atlas": null,
-    "_id": "d0ct4H2qlBuYmM4vxNxD2C"
-  },
   {
     "__type__": "cc.Canvas",
     "_name": "",

+ 1 - 7
assets/Script/Canmera/CanmeraScrpts.ts

@@ -11,8 +11,6 @@ const { ccclass, property } = cc._decorator;
 @ccclass
 export default class CanmeraScrpts extends cc.Component {
 
-
-
     Character: cc.Node = null;//人物节点
 
 
@@ -21,14 +19,10 @@ export default class CanmeraScrpts extends cc.Component {
         Mask.active=true
     }
 
-
-
     protected lateUpdate(dt: number): void {
-        this?.node?.setPosition(this?.Character?.position.x, this?.Character?.position.y + 567)
+        this?.node?.setPosition(this?.Character?.position.x, this?.Character?.position.y + 510)
     }
 
-
-
     BronAni() {
         let Mask = this.node.getChildByName("Mask")
         cc.tween(Mask)

+ 63 - 11
assets/Script/Character/Character.ts

@@ -11,6 +11,7 @@ import { Global } from "../Global";
 import MyComponent from "../Template/MyComponent";
 import RewardMnr from "../Template/RewardMnr";
 import Parabola from "./Parabola";
+import YaoGan from "./YaoGan";
 
 export enum SpineAnimationState {
     Null = 'Null',
@@ -25,8 +26,6 @@ const { ccclass, property } = cc._decorator;
 @ccclass
 export default class Character extends MyComponent {
 
-
-
     @property(cc.RigidBody)
     CharacterRigidBody: cc.RigidBody = null;
 
@@ -67,6 +66,8 @@ export default class Character extends MyComponent {
         this.regEvent(EventName.YaoGanEnd, this.onTouchEnd, this)
         this.regEvent(EventName.YaoGanCancel, this.YaoGanCancel, this)
         this.regEvent(EventName.ChangeRoleState, this.ChangeRoleState, this)
+        this.regEvent(EventName.UseSupjump, this.UseSupjump, this)
+        this.regEvent(EventName.UseFly, this.UseFly, this)
 
 
         // cc.director.getPhysicsManager().debugDrawFlags = cc.PhysicsManager.DrawBits.e_aabbBit |
@@ -92,6 +93,11 @@ export default class Character extends MyComponent {
         let ParabolaCom = cc.Canvas.instance.node.getChildByName("Parabola").getComponent(Parabola)
         this.Parabola = ParabolaCom
 
+
+        let YaoGanComp = cc.Camera.main.node.getChildByName("YaoGan").getComponent(YaoGan)
+        YaoGanComp.CharacterComp = this
+
+
     }
 
     onBeginContact(contact, selfCollider: cc.PhysicsBoxCollider, otherCollider) {
@@ -112,18 +118,34 @@ export default class Character extends MyComponent {
     YaoGanCancel() {
         this.Parabola.clear()
     }
-    onTouchMove(dir: cc.Vec3, power: number) {
 
-        // this.CharacterRigidBody.linearVelocity = cc.v2(dir.x * 0.3 * this.JumpConstX, dir.y * 0.3 * this.JumpConstY)
-        // return
-        if (!this.JumpOk()) {
+
+    protected update(dt: number): void {
+        if (this.Fly && this.lastFlydir && this.lastFlypower) {
+            this.CharacterRigidBody.linearVelocity = cc.v2(this.lastFlydir.x * 0.3 * this.JumpConstX, this.lastFlydir.y * 0.5 * this.JumpConstY)
             return
         }
+    }
 
+    lastFlydir: cc.Vec3
+    lastFlypower: number
+    onTouchMove(dir: cc.Vec3, power: number) {
+        if (this.Fly) {
+            // console.log('----------------');
+            // console.log(dir.x);
+            // console.log(this.JumpConstX);
+            // console.log(this.JumpConstY);
+
+            this.lastFlydir = dir
+            this.lastFlypower = power
+            this.Parabola.clear()
+            return
+        }
 
+        if (!this.JumpOk()) {
+            return
+        }
         //抛物线点是从人物的锚点开始的
-
-
         let TempCount = 0
 
         if (RewardMnr.getInstance().ParabolaCount > 0) {
@@ -139,8 +161,6 @@ export default class Character extends MyComponent {
         let START_POS = cc.v2(this.node.position.x, this.node.position.y)
 
         const dt = 0.2;
-
-
         for (let count = 1; count < TempCount/*5*/; count++) {
             const time = dt * count;
             // s = v_x * t
@@ -157,7 +177,7 @@ export default class Character extends MyComponent {
     }
     onTouchEnd(dir: cc.Vec3, power: number) {
         // console.log('onTouchEnd-dir', dir);
-        // console.log('onTouchEnd-power', power);
+        // console.log('onTouchEnd-power', power);\
         if (!this.JumpOk()) {
             return
         }
@@ -175,10 +195,42 @@ export default class Character extends MyComponent {
         } else {
             this.node.scaleX = -Math.abs(this.node.scaleX)
         }
+
         //跳跃
         this.CharacterRigidBody.linearVelocity = cc.v2(dir.x * power * this.JumpConstX, dir.y * power * this.JumpConstY)
     }
 
+    UseSupjump() {
+        //跳跃
+        this.CharacterRigidBody.linearVelocity = cc.v2(0, 2 * this.JumpConstY)
+        let CircleColliders = this.getComponents(cc.PhysicsCircleCollider)
+        let CircleColliderComp: cc.PhysicsCircleCollider = null
+        CircleColliders.forEach(e => {
+            if (e.tag == 0) {
+                CircleColliderComp = e
+                CircleColliderComp.enabled = false
+            }
+        })
+        this.scheduleOnce(() => {
+            CircleColliderComp.enabled = true
+        }, 1)
+    }
+
+
+
+    //是否可以飞
+    Fly: boolean = false
+    UseFly() {
+        this.Fly = true
+        this.scheduleOnce(() => {
+            this.Fly = false
+
+            this.lastFlydir = null
+            this.lastFlypower = null
+        }, 5)
+    }
+
+
 
     sendHight() {
         this.unschedule(this.sendHight)

+ 3 - 3
assets/Script/Character/GameTips.ts

@@ -35,7 +35,7 @@ export default class GameTips extends MyComponent {
     }
 
     Update_CurrentHight(hightNum: number) {
-        this.Hight.string = `当 前 高 度 ${hightNum.toString()} M`
+        this.Hight.string = `${hightNum.toString()} M`
     }
     // YaoGanEnd(dir: cc.Vec3, power: number) {
     //     // const result = parseFloat((power * 100).toFixed(2));
@@ -44,8 +44,8 @@ export default class GameTips extends MyComponent {
     YaoGanMove(dir: cc.Vec3, power: number) {
 
         const result = parseFloat((power * 100).toFixed(0));
-        this.Left.string = `角度 ${this.GetAngle(dir)}°`
-        this.Right.string = `力量 ${this.FixLength(result)}%`
+        this.Left.string = `${this.GetAngle(dir)}°`
+        this.Right.string = `${this.FixLength(result)}%`
 
 
 

+ 0 - 28
assets/Script/Character/Xuxian.ts

@@ -1,28 +0,0 @@
-// Learn TypeScript:
-//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
-// Learn Attribute:
-//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
-// Learn life-cycle callbacks:
-//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
-
-const {ccclass, property} = cc._decorator;
-
-@ccclass
-export default class NewClass extends cc.Component {
-
-    @property(cc.Label)
-    label: cc.Label = null;
-
-    @property
-    text: string = 'hello';
-
-    // LIFE-CYCLE CALLBACKS:
-
-    // onLoad () {}
-
-    start () {
-
-    }
-
-    // update (dt) {}
-}

+ 22 - 19
assets/Script/Character/YaoGan.ts

@@ -1,7 +1,7 @@
 import AudioManager from "../AudioManager";
 import EventName from "../EventName/EventName";
 import { Global } from "../Global";
-import { SpineAnimationState } from "./Character";
+import Character, { SpineAnimationState } from "./Character";
 
 const { ccclass, property } = cc._decorator;
 
@@ -38,6 +38,9 @@ export default class YaoGan extends cc.Component {
     CurrentYaoGanState: boolean = false
 
 
+    //当前摇杆状态 false为摇杆取消 true为摇杆中
+    CharacterComp: Character = null
+
 
     onLoad() {
         //绑定事件
@@ -45,9 +48,6 @@ export default class YaoGan extends cc.Component {
         this.node.on(cc.Node.EventType.TOUCH_MOVE, this.move, this);//当手指在背景上移动时触发move事件
         this.node.on(cc.Node.EventType.TOUCH_END, this.finish, this);//当手指在目标节点区域内离开屏幕时触发finish事件
         this.node.on(cc.Node.EventType.TOUCH_CANCEL, this.finish, this);//当手指在目标节点区域外离开屏幕时触发finish事件
-
-
-
     }
 
     protected start(): void {
@@ -92,21 +92,7 @@ export default class YaoGan extends cc.Component {
             }
 
 
-            if (pos_0.y > 0) {
-                this.bg.color = cc.Color.RED
-                cc.systemEvent.emit(EventName.YaoGanCancel);
-                this.CurrentYaoGanState = false
-
-                cc.systemEvent.emit(EventName.ChangeRoleState, SpineAnimationState.Idle);
-            } else {
-
-
-                if (this.PlayEffectOnce) {
-                    this.PlayEffectOnce = false
-                    AudioManager.instance.playEffect(AudioManager.预发射音效)
-                }
-
-
+            let SendMove = () => {
                 this.bg.color = cc.Color.WHITE
                 this.CurrentYaoGanState = true
                 //方向取反
@@ -118,6 +104,23 @@ export default class YaoGan extends cc.Component {
 
                 cc.systemEvent.emit(EventName.ChangeRoleState, SpineAnimationState.Xuli);
             }
+
+            if (this?.CharacterComp?.Fly) {
+                SendMove()
+            } else {
+                if (pos_0.y > 0) {
+                    this.bg.color = cc.Color.RED
+                    cc.systemEvent.emit(EventName.YaoGanCancel);
+                    this.CurrentYaoGanState = false
+                    cc.systemEvent.emit(EventName.ChangeRoleState, SpineAnimationState.Idle);
+                } else {
+                    if (this.PlayEffectOnce) {
+                        this.PlayEffectOnce = false
+                        AudioManager.instance.playEffect(AudioManager.预发射音效)
+                    }
+                    SendMove()
+                }
+            }
         }
     }
 

+ 12 - 12
assets/Script/CommonUI/Gold.ts

@@ -5,9 +5,11 @@
 // Learn life-cycle callbacks:
 //  - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
 
-import EventName, { PopType } from "../EventName/EventName";
+import EventName, { EventLabel, PopType } from "../EventName/EventName";
+import { Global } from "../Global";
 import LocalData from "../LocalData";
-import MyComponent from "../Template/MyComponent";
+import SDKManager from "../SDKManager";
+import MyComponent, { ButtonLock } from "../Template/MyComponent";
 
 const { ccclass, property } = cc._decorator;
 
@@ -41,25 +43,23 @@ export default class Gold extends MyComponent {
         this.Label.string = LocalData.getInstance().getGold().toString()
     }
 
-
+    @ButtonLock(1, null)
     ClickGold() {
-        cc.log('ClickGold')
-
-
-        //提示看广告拿金币
         let temp: PopType = new PopType()
-        temp.string = '看广告拿金币'
+        temp.string =  EventLabel.OpenVideo
         temp.Title = '提示'
         temp.OK = () => {
-            this.OpenAD()
+
+            let OPenVideo: PopType = new PopType()
+            OPenVideo.OK = () => {
+                LocalData.getInstance().setGold(Global.adReward, '+')
+            }
+            SDKManager.instance.OPenVideo(OPenVideo)
         }
         temp.Fail = () => {
-
         }
 
         this.Pop(temp)
-
-
     }
     // update (dt) {}
 }

+ 25 - 0
assets/Script/EventName/EventName.ts

@@ -1,3 +1,4 @@
+import { Global } from "../Global"
 
 export default class EventName {
 
@@ -26,6 +27,21 @@ export default class EventName {
     //修改人物状态
     static ChangeRoleState: string = 'ChangeRoleState'
 
+
+    //////////////////////////////////////////////////////////////////////游戏内功能UI
+    //修改拥有的抛物线次数
+    static changeParabolaCount: string = 'changeParabolaCount'
+    //修改拥有的超级跳次数
+    static changeSupjumpCount: string = 'changeSupjumpCount'
+    //修改拥有的飞次数
+    static changeFlyCount: string = 'changeFlyCount'
+
+    //////////////////////////////////////////////////////////////////////游戏内功能UI
+    //使用超级跳
+    static UseSupjump: string = 'UseSupjump'
+    //使用飞
+    static UseFly: string = 'UseFly'
+
 }
 
 
@@ -34,4 +50,13 @@ export class PopType {
     string: string
     OK: Function
     Fail: Function
+}
+
+
+export class EventLabel {
+    //提示
+    static OpenVideo: string = `广告拿 ${Global.adReward} 金币`
+
+
+
 }

+ 1 - 1
assets/Script/GameProp/GameProp1000.ts

@@ -16,7 +16,7 @@ export default class GameProp1000 extends cc.Component {
 
     // onLoad () {}
     //触发几次获得奖励
-    triggerCount = 3
+    triggerCount = 1
 
     //完事之后自己是否消失
     IsDeleteMe = true

+ 13 - 0
assets/Script/GameUI.meta

@@ -0,0 +1,13 @@
+{
+  "ver": "1.1.3",
+  "uuid": "51cf0aff-ee09-4c63-a47b-1d9c14ed34f5",
+  "importer": "folder",
+  "isBundle": false,
+  "bundleName": "",
+  "priority": 1,
+  "compressionType": {},
+  "optimizeHotUpdate": {},
+  "inlineSpriteFrames": {},
+  "isRemoteBundle": {},
+  "subMetas": {}
+}

+ 67 - 0
assets/Script/GameUI/Fly.ts

@@ -0,0 +1,67 @@
+// Learn TypeScript:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
+// Learn Attribute:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
+// Learn life-cycle callbacks:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
+
+import EventName from "../EventName/EventName";
+import LocalData from "../LocalData";
+import { AwardType } from "../Pop/Award";
+import MyComponent from "../Template/MyComponent";
+import RewardMnr from "../Template/RewardMnr";
+
+const { ccclass, property } = cc._decorator;
+//飞
+@ccclass
+export default class Fly extends MyComponent {
+
+    @property(cc.Label)
+    Count: cc.Label = null;
+
+
+    @property(cc.Sprite)
+    CountBg_Video: cc.Sprite = null;
+
+
+    @property(cc.SpriteFrame)
+    CountBg: cc.SpriteFrame = null;
+
+    @property(cc.SpriteFrame)
+    Video: cc.SpriteFrame = null;
+    // LIFE-CYCLE CALLBACKS:
+
+    // onLoad () {}
+
+    start() {
+        this.regEvent(EventName.changeFlyCount, this.changeFlyCount, this)
+
+        this.node.on(cc.Node.EventType.TOUCH_START, this.UseFly, this);//当手指在背景上移动时触发move事件
+
+        cc.systemEvent.emit(EventName.changeFlyCount)
+    }
+
+    UseFly() {
+
+        if (LocalData.getInstance().getFlyCount() > 0) {
+            RewardMnr.getInstance().PropFlyjump(1)
+        } else {
+            cc.systemEvent.emit(EventName.Tips, `起飞去看广告一次的逻辑`)
+
+            RewardMnr.getInstance().PopAward(AwardType.Fly)
+            LocalData.getInstance().setFlyCount(1, '+')
+        }
+    }
+
+    changeFlyCount() {
+        if (LocalData.getInstance().getFlyCount() > 0) {
+            this.CountBg_Video.spriteFrame = this.CountBg
+            this.Count.string = LocalData.getInstance().getFlyCount().toString()
+        } else {
+            this.CountBg_Video.spriteFrame = this.Video
+            this.Count.string = ''
+        }
+    }
+
+    // update (dt) {}
+}

+ 1 - 1
assets/Script/Character/Xuxian.ts.meta → assets/Script/GameUI/Fly.ts.meta

@@ -1,6 +1,6 @@
 {
   "ver": "1.1.0",
-  "uuid": "044017dc-c78c-4706-a202-dbdf988e91e1",
+  "uuid": "7a9ba0cd-1d03-42ad-be3e-cefc2d0031c4",
   "importer": "typescript",
   "isPlugin": false,
   "loadPluginInWeb": true,

+ 68 - 0
assets/Script/GameUI/Supjump.ts

@@ -0,0 +1,68 @@
+// Learn TypeScript:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
+// Learn Attribute:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
+// Learn life-cycle callbacks:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
+
+import EventName from "../EventName/EventName";
+import LocalData from "../LocalData";
+import { AwardType } from "../Pop/Award";
+import MyComponent from "../Template/MyComponent";
+import RewardMnr from "../Template/RewardMnr";
+
+const { ccclass, property } = cc._decorator;
+//超级跳
+@ccclass
+export default class Supjump extends MyComponent {
+
+    @property(cc.Label)
+    Count: cc.Label = null;
+
+
+    @property(cc.Sprite)
+    CountBg_Video: cc.Sprite = null;
+
+
+    @property(cc.SpriteFrame)
+    CountBg: cc.SpriteFrame = null;
+
+    @property(cc.SpriteFrame)
+    Video: cc.SpriteFrame = null;
+    // LIFE-CYCLE CALLBACKS:
+
+    // onLoad () {}
+
+    start() {
+        this.regEvent(EventName.changeSupjumpCount, this.changeSupjumpCount, this)
+
+        this.node.on(cc.Node.EventType.TOUCH_START, this.useSupjump, this);//当手指在背景上移动时触发move事件
+
+        cc.systemEvent.emit(EventName.changeSupjumpCount)
+    }
+
+
+    useSupjump() {
+
+        if (LocalData.getInstance().getSupjumpCount() > 0) {
+            RewardMnr.getInstance().PropUseSupjump(1)
+        } else {
+            // cc.systemEvent.emit(EventName.Tips, `超级跳去看广告一次的逻辑`)
+
+            RewardMnr.getInstance().PopAward(AwardType.ChaojiTiao)
+            LocalData.getInstance().setSupjumpCount(1, '+')
+        }
+    }
+
+    changeSupjumpCount() {
+        if (LocalData.getInstance().getSupjumpCount() > 0) {
+            this.CountBg_Video.spriteFrame = this.CountBg
+            this.Count.string = LocalData.getInstance().getSupjumpCount().toString()
+        } else {
+            this.CountBg_Video.spriteFrame = this.Video
+            this.Count.string = ''
+        }
+    }
+
+    // update (dt) {}
+}

+ 10 - 0
assets/Script/GameUI/Supjump.ts.meta

@@ -0,0 +1,10 @@
+{
+  "ver": "1.1.0",
+  "uuid": "5b3065d3-e256-415c-87c8-47fd510cee5a",
+  "importer": "typescript",
+  "isPlugin": false,
+  "loadPluginInWeb": true,
+  "loadPluginInNative": true,
+  "loadPluginInEditor": false,
+  "subMetas": {}
+}

+ 68 - 0
assets/Script/GameUI/XuXian.ts

@@ -0,0 +1,68 @@
+// Learn TypeScript:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
+// Learn Attribute:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
+// Learn life-cycle callbacks:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
+
+import EventName from "../EventName/EventName";
+import LocalData from "../LocalData";
+import { AwardType } from "../Pop/Award";
+import MyComponent from "../Template/MyComponent";
+import RewardMnr from "../Template/RewardMnr";
+
+const { ccclass, property } = cc._decorator;
+//抛物线的次数
+@ccclass
+export default class XuXian extends MyComponent {
+
+    @property(cc.Label)
+    Count: cc.Label = null;
+
+
+    @property(cc.Sprite)
+    CountBg_Video: cc.Sprite = null;
+
+
+    @property(cc.SpriteFrame)
+    CountBg: cc.SpriteFrame = null;
+
+    @property(cc.SpriteFrame)
+    Video: cc.SpriteFrame = null;
+    // LIFE-CYCLE CALLBACKS:
+
+    // onLoad () {}
+
+    start() {
+        this.regEvent(EventName.changeParabolaCount, this.changeParabolaCount, this)
+
+        this.node.on(cc.Node.EventType.TOUCH_START, this.useParabola, this);//当手指在背景上移动时触发move事件
+
+        cc.systemEvent.emit(EventName.changeParabolaCount)
+    }
+
+
+    useParabola() {
+
+        if (LocalData.getInstance().getParabolaCount() > 0) {
+            RewardMnr.getInstance().PropUseParabola(1)
+        } else {
+            // cc.systemEvent.emit(EventName.Tips, `完整抛物线去看广告一次的逻辑`)
+
+            RewardMnr.getInstance().PopAward(AwardType.XuXian)
+            LocalData.getInstance().setParabolaCount(3, '+')
+        }
+    }
+
+    changeParabolaCount() {
+        if (LocalData.getInstance().getParabolaCount() > 0) {
+            this.CountBg_Video.spriteFrame = this.CountBg
+            this.Count.string = LocalData.getInstance().getParabolaCount().toString()
+        } else {
+            this.CountBg_Video.spriteFrame = this.Video
+            this.Count.string = ''
+        }
+    }
+
+    // update (dt) {}
+}

+ 10 - 0
assets/Script/GameUI/XuXian.ts.meta

@@ -0,0 +1,10 @@
+{
+  "ver": "1.1.0",
+  "uuid": "ef0ff744-485b-4130-8b7d-584ca440ca1f",
+  "importer": "typescript",
+  "isPlugin": false,
+  "loadPluginInWeb": true,
+  "loadPluginInNative": true,
+  "loadPluginInEditor": false,
+  "subMetas": {}
+}

+ 13 - 3
assets/Script/Global.ts

@@ -2,7 +2,8 @@
 
 export class Global {
     /**观看一次广告奖励金币数量 */
-    static readonly adReward: number = 10;
+    static readonly adReward: number = 800;
+
     /**首次分享获得金币 */
     static readonly firstShareAward: number = 20;
     /**初始玩家金币数量 */
@@ -22,9 +23,14 @@ export class Global {
     //当前使用的抛物线皮肤
     static readonly useParabolaSkin: number = 1002
     //当前使用的人物皮肤
-    static readonly useCharacterSkin: number = 1
-
+    static readonly useCharacterSkin: number = 2
 
+    //初始化抛物线的个数
+    static readonly FirstParabolaCount: number = 10
+    //初始化超级跳的个数
+    static readonly FirstSupjumpCount: number = 3
+    //初始化飞的个数
+    static readonly FirstFlyCount: number = 3
 
     // //游戏物理层
     // /**跳跃的XY的力量的缩放 */
@@ -50,4 +56,8 @@ export class Global {
     static YaoGanSpeed: number = 2;
 
     //障碍物的碰撞盒的摩檫力 基础定为 0.5
+
+
+
+
 }

+ 18 - 5
assets/Script/Hall.ts

@@ -1,6 +1,7 @@
 import AudioManager from "./AudioManager";
 import LoadManager from "./LoadManager";
 import LocalData from "./LocalData";
+import { ButtonLock } from "./Template/MyComponent";
 
 const { ccclass, property } = cc._decorator;
 
@@ -31,10 +32,9 @@ export default class Hall extends cc.Component {
         // this.GoldLabel.string = LocalData.getInstance().getGold().toString()
         this.MaxRecordLabel.string = LocalData.getInstance().getMaxRecord().toString()
     }
-
+    @ButtonLock(1, null)
     ClickSet() {
         cc.log('ClickSet');
-
         (async () => {
             const url = "Pop/Set"
             let Prefab = await LoadManager.instance.LoadAssets<cc.Prefab>(url);
@@ -47,18 +47,30 @@ export default class Hall extends cc.Component {
 
             }
         })();
-
-
     }
+    @ButtonLock(1, null)
     ClickFuLi() {
         cc.log('ClickFuLi');
     }
+    @ButtonLock(1, null)
     ClickMeiRiJiangLi() {
+        return
         cc.log('ClickMeiRiJiangLi');
+        (async () => {
+            const url = "Pop/Sign"
+            let Prefab = await LoadManager.instance.LoadAssets<cc.Prefab>(url);
+            if (cc.isValid(Prefab)) {
+                let a = cc.instantiate(Prefab);
+                this.UIParentNode.addChild(a)
+                this.scheduleOnce(() => { a.setPosition(cc.v2(0, 0)) }, 0)
+            }
+        })();
     }
+    @ButtonLock(1, null)
     ClickRank() {
         cc.log('ClickRank');
     }
+    @ButtonLock(1, null)
     ClickShop() {
         cc.log('ClickShop');
         (async () => {
@@ -71,11 +83,12 @@ export default class Hall extends cc.Component {
             }
         })();
     }
+    @ButtonLock(1, null)
     ClickStart() {
         cc.log('ClickStart');
         cc.director.loadScene("Game")
     }
-
+    @ButtonLock(1, null)
     ClickBjq() {
         cc.log('ClickGold');
         cc.director.loadScene("Editer")

+ 144 - 0
assets/Script/LocalData.ts

@@ -36,6 +36,7 @@ export default class LocalData {
         this.$lastLoginTime = now;
         this.save();
 
+
         this.setCurrentParabolaSkin(1001)
     }
 
@@ -111,6 +112,50 @@ export default class LocalData {
     }
 
 
+    /////////////////////////////////////////////签到
+    private $Sign: { [key: number]: number }[] = []
+    public setSign(Temp: { [key: number]: number }[]) {
+        this.$Sign = Temp
+        this.save();
+    }
+    public getSign() {
+        return this.$Sign;
+    }
+
+    /////////////////////////////////////////////游戏内
+    ///抛物线次数
+    private $ParabolaCount: number = Global.FirstParabolaCount;//初始抛物线次数
+    public setParabolaCount(num: number, Action: string) {
+        this.$ParabolaCount = this.Action(this.$ParabolaCount, num, Action)
+        this.save();
+        cc.systemEvent.emit(EventName.changeParabolaCount);
+    }
+    public getParabolaCount() {
+        return this.$ParabolaCount;
+    }
+    ///超级跳的次数
+    private $Supjump: number = Global.FirstSupjumpCount;//初始超级跳次数
+    public setSupjumpCount(num: number, Action: string) {
+        this.$Supjump = this.Action(this.$Supjump, num, Action)
+        this.save();
+        cc.systemEvent.emit(EventName.changeSupjumpCount);
+    }
+    public getSupjumpCount() {
+        return this.$Supjump;
+    }
+    ///飞的次数
+    private $Fly: number = Global.FirstFlyCount;//初始超级跳次数
+    public setFlyCount(num: number, Action: string) {
+        this.$Fly = this.Action(this.$Fly, num, Action)
+        this.save();
+        cc.systemEvent.emit(EventName.changeFlyCount);
+    }
+    public getFlyCount() {
+        return this.$Fly;
+    }
+
+
+
     //保存玩家本地数据
     public save() {
         let data: any = {};
@@ -149,5 +194,104 @@ export default class LocalData {
         }
     }
 
+
+    //#region 签到代码
+
+    initSign() {
+        if (this.getSign().length <= 0) {
+            console.log('初始化了一次');
+
+            let Total_temp: { [key: number]: number }[] = []
+            for (let index = 0; index < 7; index++) {
+                let temp: { [key: number]: number } = {}
+                const today = new Date();
+                const tomorrow = new Date(today);
+                tomorrow.setDate(tomorrow.getDate() + index);
+                tomorrow.setHours(0, 0, 0, 0);
+                const todayTimestamp = tomorrow.getTime();
+                temp[todayTimestamp] = 0
+                Total_temp.push(temp)
+            }
+            this.setSign(Total_temp)
+        }
+
+        this.getSign().forEach((e, index) => {
+            for (const key in e) {
+                if (Object.prototype.hasOwnProperty.call(e, key)) {
+                    const element = e[key];
+                    console.log('数组排序的值', index);//数组排序的值
+                    console.log('当日零点时间戳值', key);//当日零点时间戳值
+                    console.log('签到次数', element);//签到次数
+                    if (index == 6) {
+                        const today = new Date();
+                        today.setHours(0, 0, 0, 0);
+                        const todayTimestamp = today.getTime();
+
+                        //如果以及是7天后了  那么就 重置一下
+                        if (todayTimestamp > parseInt(key)) {
+                            //清空
+                            this.setSign([])
+                            //重新赋值
+                            this.initSign()
+                        }
+                    }
+                }
+            }
+        })
+    }
+
+    //返回今天签到次数
+    getTodaySignCount(): [number, number] {
+        const today = new Date();
+        today.setHours(0, 0, 0, 0);
+        const todayTimestamp = today.getTime();
+        for (let i = 0; i < this.getSign().length; i++) {
+            const e = this.getSign()[i];
+            for (const key in e) {
+                if (Object.prototype.hasOwnProperty.call(e, key)) {
+                    const element = e[key];
+                    if (todayTimestamp == parseInt(key)) {
+                        return [element, i]
+                    }
+                }
+            }
+        }
+    }
+
+    //增加一次今天签到次数
+    addTodaySignCount() {
+        const today = new Date();
+        today.setHours(0, 0, 0, 0);
+        const todayTimestamp = today.getTime();
+        for (let i = 0; i < this.getSign().length; i++) {
+            const e = this.getSign()[i];
+            for (const key in e) {
+                if (Object.prototype.hasOwnProperty.call(e, key)) {
+                    if (todayTimestamp == parseInt(key)) {
+                        e[key]++
+                    }
+                }
+            }
+        }
+    }
+
+
+    byIndex2Count(index: number): [number, number] {
+        for (let i = 0; i < this.getSign().length; i++) {
+            const e = this.getSign()[i];
+            for (const key in e) {
+                if (Object.prototype.hasOwnProperty.call(e, key)) {
+                    if (index == i) {
+                        return [parseInt(key), e[key]]
+                    }
+                }
+            }
+        }
+    }
+
+
+
+
+    //#endregion
 }
 

+ 74 - 0
assets/Script/Pop/Award.ts

@@ -0,0 +1,74 @@
+// Learn TypeScript:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
+// Learn Attribute:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
+// Learn life-cycle callbacks:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
+
+import AudioManager from "../AudioManager";
+import EventName from "../EventName/EventName";
+import LocalData from "../LocalData";
+import MyComponent from "../Template/MyComponent";
+import RewardMnr from "../Template/RewardMnr";
+
+const { ccclass, property } = cc._decorator;
+
+@ccclass
+export default class Award extends MyComponent {
+
+    @property(cc.SpriteFrame)
+    XuXian: cc.SpriteFrame = null
+
+    @property(cc.SpriteFrame)
+    ChaojiTiao: cc.SpriteFrame = null
+
+    @property(cc.SpriteFrame)
+    Fly: cc.SpriteFrame = null
+
+    onEnable(): void {
+        let guang = this.node.getChildByName("guang")
+
+        cc.tween(guang)
+            .to(0, { angle: 0 })
+            .to(3 * 1000, { angle: 360 * 1000 })
+            .start()
+    }
+
+    protected onDisable(): void {
+
+        this.unscheduleAllCallbacks()
+    }
+
+
+    setSp(num: AwardType) {
+
+        console.log(num);
+
+        let a = this.node.getChildByName("wushizhongli").getComponent(cc.Sprite)
+
+        switch (num) {
+            case 1:
+                a.spriteFrame = this.XuXian
+                RewardMnr.getInstance().PropUseParabola(1)
+                break;
+            case 2:
+                a.spriteFrame = this.ChaojiTiao
+                break;
+            case 3:
+                a.spriteFrame = this.Fly
+                break;
+            default:
+                break;
+        }
+
+    }
+
+
+}
+
+
+export enum AwardType {
+    XuXian = 1,
+    ChaojiTiao = 2,
+    Fly = 3
+}

+ 10 - 0
assets/Script/Pop/Award.ts.meta

@@ -0,0 +1,10 @@
+{
+  "ver": "1.1.0",
+  "uuid": "c360d551-d1b2-49df-9c85-b3a58c008935",
+  "importer": "typescript",
+  "isPlugin": false,
+  "loadPluginInWeb": true,
+  "loadPluginInNative": true,
+  "loadPluginInEditor": false,
+  "subMetas": {}
+}

+ 98 - 0
assets/Script/Pop/Sign.ts

@@ -0,0 +1,98 @@
+// Learn TypeScript:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html
+// Learn Attribute:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html
+// Learn life-cycle callbacks:
+//  - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
+
+import AudioManager from "../AudioManager";
+import EventName, { PopType } from "../EventName/EventName";
+import LocalData from "../LocalData";
+import SDKManager from "../SDKManager";
+import MyComponent from "../Template/MyComponent";
+
+const { ccclass, property } = cc._decorator;
+
+@ccclass
+export default class Sign extends MyComponent {
+    @property(cc.Material)
+    Nomoer: cc.Material = null
+
+    @property(cc.Material)
+    Gray: cc.Material = null
+
+    start() {
+        LocalData.getInstance().initSign()
+
+        console.log(LocalData.getInstance().getTodaySignCount());
+    }
+
+    // 签到方法
+    signIn() {
+        console.log(LocalData.getInstance().getTodaySignCount());
+        let result = LocalData.getInstance().getTodaySignCount()
+        let count = result[0]
+        let index = result[1]
+
+        switch (count) {
+            case 0:
+                console.log('正常签到');
+                this.award(index)
+                break;
+            default:
+                console.log('广告签到');
+                this.adSignIn(index)
+                break;
+        }
+    }
+
+    // 广告签到方法
+    adSignIn(index: number) {
+        let OPenVideo: PopType = new PopType()
+        OPenVideo.OK = () => {
+            //奖励
+            this.award(index)
+        }
+        SDKManager.instance.OPenVideo(OPenVideo)
+    }
+
+    award(index: number) {
+        let temp = {
+            0: 20,
+            1: 20,
+            2: 20,
+            3: 20,
+            4: 20,
+            5: 20,
+            6: 20,
+        }
+        LocalData.getInstance().setGold(temp[index], '+')
+
+        LocalData.getInstance().addTodaySignCount()
+    }
+    updatePanel() {
+        const today = new Date();
+        today.setHours(0, 0, 0, 0);
+        const todayTimestamp = today.getTime();
+
+
+        let setup = this.node.getChildByName("setup")
+        for (let index = 0; index < 7; index++) {
+            let item = setup.getChildByName("item" + (index + 1))
+
+
+            let itemSp = item.getComponent(cc.Sprite)
+            let date = LocalData.getInstance().byIndex2Count(index)
+            let time = date[0]
+            let count = date[1]
+            
+            if (todayTimestamp >= time) {
+
+            }
+        }
+    }
+}
+
+
+
+

+ 10 - 0
assets/Script/Pop/Sign.ts.meta

@@ -0,0 +1,10 @@
+{
+  "ver": "1.1.0",
+  "uuid": "8d808edc-18fa-4b56-97db-4b37f96c8f62",
+  "importer": "typescript",
+  "isPlugin": false,
+  "loadPluginInWeb": true,
+  "loadPluginInNative": true,
+  "loadPluginInEditor": false,
+  "subMetas": {}
+}

+ 22 - 0
assets/Script/SDKManager.ts

@@ -0,0 +1,22 @@
+
+// import LocalData from "../Template/LocalData";
+
+import { PopType } from "./EventName/EventName";
+
+
+
+export default class SDKManager {
+    public static readonly instance: SDKManager = new SDKManager();
+
+
+
+    //初始话  
+    init() {
+
+    }
+
+    OPenVideo(_PopType: PopType){
+
+        _PopType.OK()
+    }
+}

+ 10 - 0
assets/Script/SDKManager.ts.meta

@@ -0,0 +1,10 @@
+{
+  "ver": "1.1.0",
+  "uuid": "fc16faff-05b3-47de-bc9e-b8aff31b8d1b",
+  "importer": "typescript",
+  "isPlugin": false,
+  "loadPluginInWeb": true,
+  "loadPluginInNative": true,
+  "loadPluginInEditor": false,
+  "subMetas": {}
+}

+ 7 - 7
assets/Script/Shop.ts

@@ -5,7 +5,7 @@
 // Learn life-cycle callbacks:
 //  - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
 
-import EventName, { PopType } from "./EventName/EventName";
+import EventName, { EventLabel, PopType } from "./EventName/EventName";
 import LocalData from "./LocalData";
 import MyComponent from "./Template/MyComponent";
 
@@ -87,7 +87,7 @@ export default class Shop extends MyComponent {
 
         // console.log(jsonData);
 
-        this.clickCharacterSkin()
+        // this.clickCharacterSkin()
         this.initSetScrollView()
     }
 
@@ -97,7 +97,7 @@ export default class Shop extends MyComponent {
         let jsonData = this.jsonData
 
 
-        // console.log(jsonData);
+        console.log(jsonData);
 
         if (this.Click_CharacterSkin) {
             for (let index = 0; index < jsonData.CharacterSkin.length; index++) {
@@ -397,9 +397,9 @@ export default class Shop extends MyComponent {
                     this.updataSetScrollView()
 
                 } else {
-                    //提示看广告拿金币
+         
                     let temp: PopType = new PopType()
-                    temp.string = '看广告拿金币'
+                    temp.string = EventLabel.OpenVideo
                     temp.Title = '提示'
                     temp.OK = () => {
                         this.OpenAD()
@@ -435,9 +435,9 @@ export default class Shop extends MyComponent {
                     this.updataSetScrollView()
 
                 } else {
-                    //提示看广告拿金币
+      
                     let temp: PopType = new PopType()
-                    temp.string = '看广告拿金币'
+                    temp.string =  EventLabel.OpenVideo
                     temp.Title = '提示'
                     temp.OK = () => {
                         this.OpenAD()

+ 27 - 1
assets/Script/Template/MyComponent.ts

@@ -7,8 +7,34 @@
 
 import { PopType } from "../EventName/EventName";
 
-const { ccclass, property } = cc._decorator;
 
+
+/**
+
+按钮点击限制节流    防抖 节流
+@param lockTime 阻塞时间
+@param callBackFun 节流回调 多次点击的时候给一个回调函数提示用户不要多次点击
+*/
+export function ButtonLock(lockTime: number = 0.3, callBackFun?: Function) {
+    return function (target: any, propertyKey: string, descriptor: PropertyDescriptor) {
+        let oldFun: Function = descriptor.value;
+        let isLock: boolean = false;
+        descriptor.value = function (...args: any[]) {
+            if (isLock) {
+                callBackFun?.()
+                return
+            }
+            isLock = true;
+            setTimeout(() => {
+                isLock = false
+            }, lockTime * 1000);
+            oldFun.apply(this, args);
+        }
+        return descriptor
+    }
+}
+
+const { ccclass, property } = cc._decorator;
 @ccclass
 export default class MyComponent extends cc.Component {
     _eventMap = [];

+ 62 - 5
assets/Script/Template/RewardMnr.ts

@@ -6,7 +6,9 @@
 //  - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html
 
 import EventName from "../EventName/EventName";
+import LoadManager from "../LoadManager";
 import LocalData from "../LocalData";
+import Award, { AwardType } from "../Pop/Award";
 
 
 export default class RewardMnr {
@@ -36,23 +38,60 @@ export default class RewardMnr {
         if (!this.HasPropName.includes(name)) {
             this.HasPropName.push(name)
             this.ParabolaCount += Count
-            cc.systemEvent.emit(EventName.Tips, `您获得了 ${Count} 次完整辅助线机会`)
+            this.PopAward(AwardType.XuXian)
         }
     }
 
-
     addGold(name: string, Count: number) {
         if (!this.HasPropName.includes(name)) {
             this.HasPropName.push(name)
-
             LocalData.getInstance().setGold(Count, '+')
-
             cc.systemEvent.emit(EventName.Tips, `您获得了 ${Count} 枚金币`)
         }
     }
 
 
 
+
+
+    //#region 使用道具
+
+
+    //道具使用辅助线次数
+    PropUseParabola(Count: number) {
+        if (LocalData.getInstance().getParabolaCount() > 0) {
+            LocalData.getInstance().setParabolaCount(Count, '-')
+            this.ParabolaCount += Count
+            cc.systemEvent.emit(EventName.Tips, `您获得了 ${Count} 次完整辅助线机会`)
+        } else {
+
+        }
+    }
+
+    //道具使用超级跳次数
+    PropUseSupjump(Count: number) {
+        if (LocalData.getInstance().getSupjumpCount() > 0) {
+            LocalData.getInstance().setSupjumpCount(Count, '-')
+            cc.systemEvent.emit(EventName.Tips, `超级跳咯~`)
+            cc.systemEvent.emit(EventName.UseSupjump)
+        } else {
+
+        }
+    }
+
+    //道具使用超级跳次数
+    PropFlyjump(Count: number) {
+        if (LocalData.getInstance().getFlyCount() > 0) {
+            LocalData.getInstance().setFlyCount(Count, '-')
+            cc.systemEvent.emit(EventName.Tips, `起飞咯~`)
+            cc.systemEvent.emit(EventName.UseFly)
+        } else {
+
+        }
+    }
+    //#endregion
+
+
     isEnable(name: string) {
         if (!this.HasPropName.includes(name)) {
             return true
@@ -60,7 +99,6 @@ export default class RewardMnr {
         return false
     }
 
-
     useOnceParabola() {
         if (this.ParabolaCount > 0) {
             this.ParabolaCount--
@@ -68,5 +106,24 @@ export default class RewardMnr {
     }
 
 
+    // 1虚线 2超级跳 3 飞
+    PopAward(num: AwardType) {
+        (async () => {
+            const url = "Pop/Award"
+            let Prefab = await LoadManager.instance.LoadAssets<cc.Prefab>(url);
+            if (cc.isValid(Prefab)) {
+                let a = cc.instantiate(Prefab);
+
+                a.getComponent(Award).setSp(num)
+
+                cc.Camera.main.node.addChild(a)
+
+                setTimeout(() => {
+                    a.setPosition(cc.v2(0, 0))
+                }, 1);
+            }
+        })();
+    }
+
     // update (dt) {}
 }

+ 13 - 0
assets/Texture/GameUI.meta

@@ -0,0 +1,13 @@
+{
+  "ver": "1.1.3",
+  "uuid": "5c167b82-2f33-4852-acb8-9a79517bf4da",
+  "importer": "folder",
+  "isBundle": false,
+  "bundleName": "",
+  "priority": 1,
+  "compressionType": {},
+  "optimizeHotUpdate": {},
+  "inlineSpriteFrames": {},
+  "isRemoteBundle": {},
+  "subMetas": {}
+}

BIN
assets/Texture/GameUI/brand.png


+ 38 - 0
assets/Texture/GameUI/brand.png.meta

@@ -0,0 +1,38 @@
+{
+  "ver": "2.3.7",
+  "uuid": "390bd3b9-8513-417f-9ab3-1e8b35819bab",
+  "importer": "texture",
+  "type": "sprite",
+  "wrapMode": "clamp",
+  "filterMode": "bilinear",
+  "premultiplyAlpha": false,
+  "genMipmaps": false,
+  "packable": true,
+  "width": 266,
+  "height": 150,
+  "platformSettings": {},
+  "subMetas": {
+    "brand": {
+      "ver": "1.0.6",
+      "uuid": "d21f83d4-6cb0-4397-a015-e084a4c4ba90",
+      "importer": "sprite-frame",
+      "rawTextureUuid": "390bd3b9-8513-417f-9ab3-1e8b35819bab",
+      "trimType": "auto",
+      "trimThreshold": 1,
+      "rotated": false,
+      "offsetX": -0.5,
+      "offsetY": 0,
+      "trimX": 0,
+      "trimY": 0,
+      "width": 265,
+      "height": 150,
+      "rawWidth": 266,
+      "rawHeight": 150,
+      "borderTop": 0,
+      "borderBottom": 0,
+      "borderLeft": 0,
+      "borderRight": 0,
+      "subMetas": {}
+    }
+  }
+}

BIN
assets/Texture/GameUI/daliwang.png


+ 10 - 10
assets/Texture/ceshi/皮肤商店ui2.jpg.meta → assets/Texture/GameUI/daliwang.png.meta

@@ -1,6 +1,6 @@
 {
   "ver": "2.3.7",
-  "uuid": "95accdec-aad7-4bb3-a814-de232a50780c",
+  "uuid": "76ca9dab-ea1c-46c8-ac76-efbf6046e362",
   "importer": "texture",
   "type": "sprite",
   "wrapMode": "clamp",
@@ -8,15 +8,15 @@
   "premultiplyAlpha": false,
   "genMipmaps": false,
   "packable": true,
-  "width": 750,
-  "height": 1335,
+  "width": 117,
+  "height": 109,
   "platformSettings": {},
   "subMetas": {
-    "皮肤商店ui2": {
+    "daliwang": {
       "ver": "1.0.6",
-      "uuid": "86a450a3-f4aa-49b0-bd06-2631cc3f2bb3",
+      "uuid": "554a5bb9-0f47-48bb-8ded-1666c37338b9",
       "importer": "sprite-frame",
-      "rawTextureUuid": "95accdec-aad7-4bb3-a814-de232a50780c",
+      "rawTextureUuid": "76ca9dab-ea1c-46c8-ac76-efbf6046e362",
       "trimType": "auto",
       "trimThreshold": 1,
       "rotated": false,
@@ -24,10 +24,10 @@
       "offsetY": 0,
       "trimX": 0,
       "trimY": 0,
-      "width": 750,
-      "height": 1335,
-      "rawWidth": 750,
-      "rawHeight": 1335,
+      "width": 117,
+      "height": 109,
+      "rawWidth": 117,
+      "rawHeight": 109,
       "borderTop": 0,
       "borderBottom": 0,
       "borderLeft": 0,

BIN
assets/Texture/GameUI/dian.png


+ 10 - 10
assets/Texture/ceshi/呈现效果.jpg.meta → assets/Texture/GameUI/dian.png.meta

@@ -1,6 +1,6 @@
 {
   "ver": "2.3.7",
-  "uuid": "39164c28-3e0b-4c3d-a741-3bc16099c887",
+  "uuid": "7dbfc3ed-c51e-4ca6-8ee6-013b469aa26c",
   "importer": "texture",
   "type": "sprite",
   "wrapMode": "clamp",
@@ -8,15 +8,15 @@
   "premultiplyAlpha": false,
   "genMipmaps": false,
   "packable": true,
-  "width": 1224,
-  "height": 1627,
+  "width": 31,
+  "height": 29,
   "platformSettings": {},
   "subMetas": {
-    "呈现效果": {
+    "dian": {
       "ver": "1.0.6",
-      "uuid": "d6b77424-feed-40d2-b21e-e9f966a93156",
+      "uuid": "c8a36c9c-7ae1-4f25-8cc2-4aeb4caea7c2",
       "importer": "sprite-frame",
-      "rawTextureUuid": "39164c28-3e0b-4c3d-a741-3bc16099c887",
+      "rawTextureUuid": "7dbfc3ed-c51e-4ca6-8ee6-013b469aa26c",
       "trimType": "auto",
       "trimThreshold": 1,
       "rotated": false,
@@ -24,10 +24,10 @@
       "offsetY": 0,
       "trimX": 0,
       "trimY": 0,
-      "width": 1224,
-      "height": 1627,
-      "rawWidth": 1224,
-      "rawHeight": 1627,
+      "width": 31,
+      "height": 29,
+      "rawWidth": 31,
+      "rawHeight": 29,
       "borderTop": 0,
       "borderBottom": 0,
       "borderLeft": 0,

BIN
assets/Texture/GameUI/gongxihuade.png


+ 10 - 10
assets/Texture/ceshi/显示效果.jpg.meta → assets/Texture/GameUI/gongxihuade.png.meta

@@ -1,6 +1,6 @@
 {
   "ver": "2.3.7",
-  "uuid": "6add0bb8-1b61-4248-b6c3-74050f12a549",
+  "uuid": "65532a47-5699-44d5-b6b7-2f8013e57621",
   "importer": "texture",
   "type": "sprite",
   "wrapMode": "clamp",
@@ -8,15 +8,15 @@
   "premultiplyAlpha": false,
   "genMipmaps": false,
   "packable": true,
-  "width": 1224,
-  "height": 1627,
+  "width": 629,
+  "height": 150,
   "platformSettings": {},
   "subMetas": {
-    "显示效果": {
+    "gongxihuade": {
       "ver": "1.0.6",
-      "uuid": "4ac85a22-5a2c-456b-ad65-8983c5408b75",
+      "uuid": "cf0f761b-0136-4280-acb1-3814b12a139f",
       "importer": "sprite-frame",
-      "rawTextureUuid": "6add0bb8-1b61-4248-b6c3-74050f12a549",
+      "rawTextureUuid": "65532a47-5699-44d5-b6b7-2f8013e57621",
       "trimType": "auto",
       "trimThreshold": 1,
       "rotated": false,
@@ -24,10 +24,10 @@
       "offsetY": 0,
       "trimX": 0,
       "trimY": 0,
-      "width": 1224,
-      "height": 1627,
-      "rawWidth": 1224,
-      "rawHeight": 1627,
+      "width": 629,
+      "height": 150,
+      "rawWidth": 629,
+      "rawHeight": 150,
       "borderTop": 0,
       "borderBottom": 0,
       "borderLeft": 0,

BIN
assets/Texture/GameUI/guang.png


+ 38 - 0
assets/Texture/GameUI/guang.png.meta

@@ -0,0 +1,38 @@
+{
+  "ver": "2.3.7",
+  "uuid": "05009450-aded-4fda-b48e-a182cb0bb40b",
+  "importer": "texture",
+  "type": "sprite",
+  "wrapMode": "clamp",
+  "filterMode": "bilinear",
+  "premultiplyAlpha": false,
+  "genMipmaps": false,
+  "packable": true,
+  "width": 715,
+  "height": 701,
+  "platformSettings": {},
+  "subMetas": {
+    "guang": {
+      "ver": "1.0.6",
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+ 10 - 10
assets/Texture/ceshi/皮肤商店ui 注释.jpg.meta → assets/Texture/GameUI/guanggao.png.meta

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+ 38 - 0
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+ 12 - 12
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+					"vertices": [ 2, 1, 106.01, -29.85, 0.09757, 2, 54.12, -30.72, 0.90243, 2, 1, 98.41, -41.57, 0.21614, 2, 46.34, -42.32, 0.78386, 2, 1, 76.61, -63.36, 0.58266, 2, 24.2, -63.76, 0.41734, 2, 1, 61.87, -71.61, 0.74364, 2, 9.33, -71.77, 0.25636, 2, 1, 50.84, -74.46, 0.82066, 2, -1.76, -74.44, 0.17934, 2, 1, 41.55, -76.86, 0.88548, 2, -11.08, -76.69, 0.11452, 2, 1, 19.8, -73.76, 0.96657, 2, -32.78, -73.24, 0.03343, 2, 1, 2.55, -62.32, 0.99612, 2, -49.84, -61.54, 0.00388, 2, 1, 1.15, -59.74, 0.99759, 2, -51.2, -58.93, 0.00241, 1, 1, -8.11, -42.66, 1, 1, 1, -15.07, -14.65, 1, 2, 1, -15.03, 13.16, 0.98138, 2, -66.21, 14.21, 0.01862, 2, 1, -7.66, 42.4, 0.83122, 2, -58.38, 43.33, 0.16878, 2, 1, -0.07, 55.41, 0.72877, 2, -50.58, 56.22, 0.27123, 2, 1, 2.31, 59.49, 0.69886, 2, -48.13, 60.27, 0.30114, 2, 1, 12.94, 67.7, 0.60762, 2, -37.38, 68.3, 0.39238, 2, 1, 25.34, 73.17, 0.51255, 2, -24.89, 73.58, 0.48745, 2, 1, 48.03, 73.09, 0.32915, 2, -2.21, 73.14, 0.67085, 2, 1, 68.06, 68.23, 0.17916, 2, 17.74, 67.95, 0.82084, 2, 1, 94.13, 46.13, 0.01718, 2, 43.45, 45.45, 0.98282, 1, 2, 59.97, 19.47, 1, 2, 1, 111.03, -16.74, 0.02902, 2, 59.35, -17.69, 0.97098, 2, 1, 2.34, 43.8, 0.73716, 2, -48.35, 44.57, 0.26284, 2, 1, 2.4, 14.76, 0.80801, 2, -48.76, 15.54, 0.19199, 2, 1, 2.45, -12.64, 0.87488, 2, -49.15, -11.86, 0.12512, 2, 1, 2.5, -39.49, 0.9404, 2, -49.52, -38.7, 0.0596 ],
+					"hull": 22,
+					"edges": [ 0, 42, 0, 2, 2, 4, 4, 6, 10, 12, 12, 14, 18, 20, 20, 22, 22, 24, 28, 30, 30, 32, 32, 34, 34, 36, 36, 38, 38, 40, 40, 42, 24, 26, 26, 28, 14, 16, 16, 18, 6, 8, 8, 10, 34, 8, 44, 28, 44, 24, 46, 44, 46, 22, 48, 46, 48, 20, 14, 50, 50, 48, 50, 18 ],
+					"width": 227,
+					"height": 155
+				}
+			},
+			"猫左耳": {
+				"猫左耳": { "x": -69.12, "y": -16.95, "rotation": -142.34, "width": 227, "height": 155 }
+			}
+		}
+	}
+],
+"animations": {
+	"Idle": {
+		"slots": {
+			"左眼": {
+				"attachment": [
+					{ "name": "左眼1" },
+					{ "time": 0.9333, "name": "左眼2" },
+					{ "time": 1.0667, "name": "左眼3" },
+					{ "time": 1.2, "name": "左眼2" },
+					{ "time": 1.3333, "name": "左眼1" }
+				]
+			},
+			"右眼": {
+				"attachment": [
+					{ "name": "右眼1" },
+					{ "time": 0.9333, "name": "右眼2" },
+					{ "time": 1.0667, "name": "右眼3" },
+					{ "time": 1.2, "name": "右眼2" },
+					{ "time": 1.3333, "name": "右眼1" }
+				]
+			}
+		},
+		"bones": {
+			"bone": {
+				"scale": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.4667, "x": 1.06, "curve": 0.25, "c3": 0.75 },
+					{ "time": 1.3333 }
+				]
+			},
+			"猫尾巴": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.6, "angle": 11.2, "curve": 0.25, "c3": 0.75 },
+					{ "time": 1.3333 }
+				]
+			},
+			"猫尾巴2": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.6, "angle": 16.46, "curve": 0.25, "c3": 0.75 },
+					{ "time": 1.3333 }
+				]
+			},
+			"bone3": {
+				"translate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.7333, "x": 4.09, "curve": 0.25, "c3": 0.75 },
+					{ "time": 1.3333 }
+				]
+			},
+			"猫左耳": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.8667, "angle": -5.09, "curve": 0.25, "c3": 0.75 },
+					{ "time": 1.3333 }
+				]
+			},
+			"猫右耳": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.8667, "angle": 5.06, "curve": 0.25, "c3": 0.75 },
+					{ "time": 1.3333 }
+				]
+			}
+		}
+	},
+	"dowm": {
+		"bones": {
+			"bone": {
+				"translate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1, "y": -3.61, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.2333, "y": 1.35, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.3667, "curve": "stepped" },
+					{ "time": 0.4, "curve": "stepped" },
+					{ "time": 0.5, "curve": "stepped" },
+					{ "time": 0.6 }
+				],
+				"scale": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.0333, "x": 0.877, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.0667, "x": 0.766, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1, "x": 0.729, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.2333, "x": 1.023, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.3667, "x": 0.95, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.4, "x": 0.933, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.5, "curve": "stepped" },
+					{ "time": 0.6 }
+				]
+			},
+			"猫尾巴": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1333, "angle": 10.01, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.2667, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.4333, "angle": 7.03, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.6 }
+				],
+				"translate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1333, "y": 2.6, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.2667, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.4333, "y": 2.6, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.6 }
+				]
+			},
+			"猫尾巴2": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1333, "angle": 11.97, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.2667, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.4333, "angle": 11.36, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.6 }
+				]
+			},
+			"bone3": {
+				"translate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1333, "x": -6.39, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.2667, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.4333, "x": -4.11, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.6 }
+				]
+			},
+			"猫左耳": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1667, "angle": -5.15, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.3, "angle": 2.01, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.4667, "curve": "stepped" },
+					{ "time": 0.6 }
+				]
+			},
+			"猫右耳": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1667, "angle": 6.06, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.3, "angle": -2, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.4667, "curve": "stepped" },
+					{ "time": 0.6 }
+				]
+			}
+		}
+	},
+	"jump": {
+		"bones": {
+			"bone": {
+				"translate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1667, "y": 3.49, "curve": "stepped" },
+					{ "time": 0.2667, "y": 3.49 }
+				],
+				"scale": [
+					{ "x": 0.943, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1667, "x": 1.136, "curve": "stepped" },
+					{ "time": 0.2667, "x": 1.136 }
+				]
+			},
+			"猫尾巴": {
+				"rotate": [
+					{ "angle": 13.48, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1333, "angle": -10.82 }
+				]
+			},
+			"猫尾巴2": {
+				"rotate": [
+					{ "angle": 16.73, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1333, "angle": -3.17 }
+				]
+			},
+			"猫左耳": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1, "angle": -7.76 }
+				]
+			},
+			"猫右耳": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.1, "angle": 10.07 }
+				]
+			},
+			"bone3": {
+				"translate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.0667, "x": 3.04 }
+				]
+			}
+		}
+	},
+	"ready": {
+		"bones": {
+			"bone": {
+				"translate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.5, "y": -1.65, "curve": 0.25, "c3": 0.75 },
+					{ "time": 1, "y": -2.85 }
+				],
+				"scale": [
+					{ "x": 0.943, "curve": 0.25, "c3": 0.75 },
+					{ "time": 0.5, "x": 0.854, "curve": 0.25, "c3": 0.75 },
+					{ "time": 1, "x": 0.777, "curve": 0.25, "c3": 0.75 },
+					{ "time": 1.5, "x": 0.811 }
+				]
+			},
+			"猫尾巴": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 1, "angle": 12.95 }
+				]
+			},
+			"猫尾巴2": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 1, "angle": 23.95 }
+				]
+			},
+			"bone3": {
+				"translate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 1, "x": -4.62 }
+				]
+			},
+			"猫左耳": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 1, "angle": -10.59, "curve": 0.25, "c3": 0.75 },
+					{ "time": 1.5, "angle": -8.34 }
+				]
+			},
+			"猫右耳": {
+				"rotate": [
+					{ "curve": 0.25, "c3": 0.75 },
+					{ "time": 1, "angle": 0.35, "curve": 0.25, "c3": 0.75 },
+					{ "time": 1.5, "angle": -0.43 }
+				]
+			}
+		}
+	}
+}
+}

+ 2 - 2
assets/Texture/Spine/Role/Role1/猫猫头动画.json.meta → assets/Texture/Spine/Role/Role1/猫猫头.json.meta

@@ -1,9 +1,9 @@
 {
   "ver": "1.2.5",
-  "uuid": "a9e2800c-77a3-4d36-9215-01594f26f397",
+  "uuid": "4cadea9f-5956-41f0-a70e-02dc33d3d77f",
   "importer": "spine",
   "textures": [
-    "c3044da2-ca62-406a-bc48-eb90f7837764"
+    "ed5974ce-8a28-40ab-8733-01e4e59b9852"
   ],
   "scale": 1,
   "subMetas": {}

BIN
assets/Texture/Spine/Role/Role1/猫猫头.png


+ 38 - 0
assets/Texture/Spine/Role/Role1/猫猫头.png.meta

@@ -0,0 +1,38 @@
+{
+  "ver": "2.3.7",
+  "uuid": "ed5974ce-8a28-40ab-8733-01e4e59b9852",
+  "importer": "texture",
+  "type": "sprite",
+  "wrapMode": "clamp",
+  "filterMode": "bilinear",
+  "premultiplyAlpha": false,
+  "genMipmaps": false,
+  "packable": true,
+  "width": 278,
+  "height": 138,
+  "platformSettings": {},
+  "subMetas": {
+    "猫猫头": {
+      "ver": "1.0.6",
+      "uuid": "0af36f76-03eb-47ae-95b3-c61509583fc2",
+      "importer": "sprite-frame",
+      "rawTextureUuid": "ed5974ce-8a28-40ab-8733-01e4e59b9852",
+      "trimType": "auto",
+      "trimThreshold": 1,
+      "rotated": false,
+      "offsetX": 0.5,
+      "offsetY": 0,
+      "trimX": 3,
+      "trimY": 2,
+      "width": 273,
+      "height": 134,
+      "rawWidth": 278,
+      "rawHeight": 138,
+      "borderTop": 0,
+      "borderBottom": 0,
+      "borderLeft": 0,
+      "borderRight": 0,
+      "subMetas": {}
+    }
+  }
+}

+ 0 - 69
assets/Texture/Spine/Role/Role1/猫猫头动画.atlas

@@ -1,69 +0,0 @@
-
-猫猫头动画.png
-size: 229,110
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-右眼1
-  rotate: false
-  xy: 138, 2
-  size: 8, 15
-  orig: 10, 17
-  offset: 1, 1
-  index: -1
-左眼1
-  rotate: false
-  xy: 138, 2
-  size: 8, 15
-  orig: 10, 17
-  offset: 1, 1
-  index: -1
-右眼2
-  rotate: false
-  xy: 148, 8
-  size: 6, 9
-  orig: 8, 11
-  offset: 1, 1
-  index: -1
-左眼2
-  rotate: false
-  xy: 148, 8
-  size: 6, 9
-  orig: 8, 11
-  offset: 1, 1
-  index: -1
-右耳
-  rotate: true
-  xy: 185, 23
-  size: 40, 38
-  orig: 42, 40
-  offset: 1, 1
-  index: -1
-嘴
-  rotate: false
-  xy: 108, 2
-  size: 28, 15
-  orig: 30, 17
-  offset: 1, 1
-  index: -1
-头
-  rotate: false
-  xy: 2, 2
-  size: 104, 106
-  orig: 107, 108
-  offset: 1, 1
-  index: -1
-尾巴
-  rotate: false
-  xy: 108, 19
-  size: 75, 89
-  orig: 75, 89
-  offset: 0, 0
-  index: -1
-左耳
-  rotate: true
-  xy: 185, 65
-  size: 43, 42
-  orig: 45, 44
-  offset: 1, 1
-  index: -1

+ 0 - 360
assets/Texture/Spine/Role/Role1/猫猫头动画.json

@@ -1,360 +0,0 @@
-{
-"skeleton": {
-	"hash": "M4bItclutn8pMLxu+NgFZNaAmuM",
-	"spine": "3.8.75",
-	"x": -56.19,
-	"y": -1,
-	"width": 164.25,
-	"height": 109.09,
-	"images": "../../images/",
-	"audio": "C:/Users/Jason.L/Desktop"
-},
-"bones": [
-	{ "name": "root" },
-	{ "name": "bone", "parent": "root", "length": 85.88, "rotation": 89.69, "x": -0.36, "y": 13.92 },
-	{ "name": "bone2", "parent": "bone", "x": 43.74, "y": 0.46 },
-	{ "name": "bone3", "parent": "bone2", "length": 13.94, "rotation": -47.36, "x": 32.01, "y": -33.95 },
-	{ "name": "bone4", "parent": "bone2", "length": 17.8, "rotation": 58.62, "x": 25.9, "y": 34.42 },
-	{ "name": "bone5", "parent": "bone", "length": 48.11, "rotation": -59.73, "x": 12.98, "y": -47.81 },
-	{ "name": "bone6", "parent": "bone5", "length": 42.33, "rotation": 71.45, "x": 48.11 },
-	{ "name": "bone7", "parent": "bone", "x": 2.72, "y": -86.44 },
-	{ "name": "右眼", "parent": "bone7", "x": 50.97, "y": 65.39 },
-	{ "name": "左眼", "parent": "bone7", "x": 49.14, "y": 106.02 },
-	{ "name": "嘴", "parent": "bone7", "x": 21.69, "y": 82.54 }
-],
-"slots": [
-	{ "name": "尾巴", "bone": "bone5", "attachment": "尾巴" },
-	{ "name": "右耳", "bone": "bone3", "attachment": "右耳" },
-	{ "name": "左耳", "bone": "bone4", "attachment": "左耳" },
-	{ "name": "头", "bone": "bone", "attachment": "头" },
-	{ "name": "嘴", "bone": "嘴", "attachment": "嘴" },
-	{ "name": "左眼", "bone": "左眼", "attachment": "左眼1" },
-	{ "name": "右眼", "bone": "右眼", "attachment": "右眼1" }
-],
-"skins": [
-	{
-		"name": "default",
-		"attachments": {
-			"左耳": {
-				"左耳": { "x": -1.91, "y": 0.84, "rotation": -148.31, "width": 45, "height": 44 }
-			},
-			"左眼": {
-				"左眼1": { "x": -0.37, "y": -0.67, "rotation": -89.69, "width": 10, "height": 17 },
-				"左眼2": { "x": -1.37, "y": -0.68, "rotation": -89.69, "width": 8, "height": 11 }
-			},
-			"嘴": {
-				"嘴": { "x": 1.19, "y": 1.67, "rotation": -89.69, "width": 30, "height": 17 }
-			},
-			"右耳": {
-				"右耳": { "x": -1.34, "y": -0.67, "rotation": -42.34, "width": 42, "height": 40 }
-			},
-			"右眼": {
-				"右眼1": { "x": -0.99, "y": -0.03, "rotation": -89.69, "width": 10, "height": 17 },
-				"右眼2": { "x": -1.99, "y": -0.03, "rotation": -89.69, "width": 8, "height": 11 }
-			},
-			"头": {
-				"头": { "x": 39.09, "y": -1.65, "rotation": -89.69, "width": 107, "height": 108 }
-			},
-			"尾巴": {
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+					{ "time": 1.3667, "y": 1.063 }
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+}

+ 10 - 0
assets/Texture/Spine/Role/Role2/史莱姆.json.meta

@@ -0,0 +1,10 @@
+{
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+  "uuid": "e6408bf1-fe21-466c-83c3-bffdb7cb4a8a",
+  "importer": "spine",
+  "textures": [
+    "3bea3bda-d78b-42dd-a91c-c455425566e4"
+  ],
+  "scale": 1,
+  "subMetas": {}
+}

BIN
assets/Texture/Spine/Role/Role2/史莱姆.png


+ 10 - 10
assets/Texture/Spine/Role/Role1/猫猫头动画.png.meta → assets/Texture/Spine/Role/Role2/史莱姆.png.meta

@@ -1,6 +1,6 @@
 {
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-  "uuid": "c3044da2-ca62-406a-bc48-eb90f7837764",
+  "uuid": "3bea3bda-d78b-42dd-a91c-c455425566e4",
   "importer": "texture",
   "type": "sprite",
   "wrapMode": "clamp",
@@ -8,15 +8,15 @@
   "premultiplyAlpha": false,
   "genMipmaps": false,
   "packable": true,
-  "width": 229,
-  "height": 110,
+  "width": 166,
+  "height": 268,
   "platformSettings": {},
   "subMetas": {
-    "猫猫头动画": {
+    "史莱姆": {
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-      "uuid": "e02730cf-25cf-469c-b489-61d0ee4ecc2c",
+      "uuid": "c9ec3d9a-3e70-4392-aaaa-88d3a3218612",
       "importer": "sprite-frame",
-      "rawTextureUuid": "c3044da2-ca62-406a-bc48-eb90f7837764",
+      "rawTextureUuid": "3bea3bda-d78b-42dd-a91c-c455425566e4",
       "trimType": "auto",
       "trimThreshold": 1,
       "rotated": false,
@@ -24,10 +24,10 @@
       "offsetY": 0,
       "trimX": 2,
       "trimY": 2,
-      "width": 225,
-      "height": 106,
-      "rawWidth": 229,
-      "rawHeight": 110,
+      "width": 162,
+      "height": 264,
+      "rawWidth": 166,
+      "rawHeight": 268,
       "borderTop": 0,
       "borderBottom": 0,
       "borderLeft": 0,

+ 13 - 0
assets/Texture/Spine/Role/Role3.meta

@@ -0,0 +1,13 @@
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+  "importer": "folder",
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+  "bundleName": "",
+  "priority": 1,
+  "compressionType": {},
+  "optimizeHotUpdate": {},
+  "inlineSpriteFrames": {},
+  "isRemoteBundle": {},
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+ 90 - 0
assets/Texture/Spine/Role/Role3/咸鱼.atlas

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+format: RGBA8888
+filter: Linear,Linear
+repeat: none
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+  size: 41, 31
+  orig: 43, 33
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+  size: 40, 41
+  orig: 42, 43
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+  index: -1
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+  xy: 68, 9
+  size: 40, 41
+  orig: 42, 43
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+  index: -1
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+  xy: 113, 58
+  size: 40, 21
+  orig: 353, 300
+  offset: 124, 249
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+  rotate: true
+  xy: 118, 229
+  size: 61, 28
+  orig: 63, 30
+  offset: 1, 1
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+  rotate: true
+  xy: 2, 51
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+  orig: 193, 111
+  offset: 1, 1
+  index: -1
+左半闭眼
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+  xy: 113, 143
+  size: 41, 31
+  orig: 43, 33
+  offset: 1, 1
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+左手
+  rotate: true
+  xy: 2, 244
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+  orig: 48, 116
+  offset: 1, 1
+  index: -1
+左闭眼
+  rotate: true
+  xy: 113, 100
+  size: 41, 24
+  orig: 353, 300
+  offset: 83, 242
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+  rotate: true
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+  orig: 162, 140
+  offset: 0, 0
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+  rotate: true
+  xy: 2, 456
+  size: 132, 143
+  orig: 134, 145
+  offset: 1, 1
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+ 6 - 0
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+  "importer": "asset",
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+}

+ 389 - 0
assets/Texture/Spine/Role/Role3/咸鱼.json

@@ -0,0 +1,389 @@
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+	{ "name": "尾巴", "bone": "尾巴", "attachment": "尾巴" },
+	{ "name": "身子", "bone": "身子", "attachment": "身子" },
+	{ "name": "左手", "bone": "左手", "attachment": "左手" },
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Файлын зөрүү хэтэрхий том тул дарагдсан байна
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+ 0 - 0
assets/resources/Pop/QianDao.prefab.meta → assets/resources/Pop/Sign.prefab.meta


Энэ ялгаанд хэт олон файл өөрчлөгдсөн тул зарим файлыг харуулаагүй болно