cc.Class({ extends: cc.Component, properties: { usualNode: cc.Node, currentLabel: cc.Label, maxLabel: cc.Label, progress: cc.ProgressBar, nameLabel: cc.Label, levelLabel: cc.Label, limitNode: cc.Node, limitScore: cc.Label }, // LIFE-CYCLE CALLBACKS: // onLoad () {}, init(current, data, level) { if (level < 15) { this.limitNode.active = false this.usualNode.active = true this.maxLabel.string = data.score this.currentLabel.string = current // this.nameLabel.string = data.name this.progress.progress = current / data.score this.levelLabel.string = "lv" + (level + '') } else { this.limitNode.active = true this.usualNode.active = false this.limitScore.string = current this.progress.progress = 1 } } // update (dt) {}, });