// Learn TypeScript: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/2.4/manual/en/scripting/life-cycle-callbacks.html const { ccclass, property } = cc._decorator; @ccclass export default class NewClass extends cc.Component { @property(cc.Label) label: cc.Label = null; @property text: string = 'hello'; // LIFE-CYCLE CALLBACKS: // onLoad () {} start() { let dddd = new cc.Event.EventKeyboard('keydown', false) console.error(this.node.name); switch (this.node.name) { case 'Enter': this.node.on('click', () => { dddd.bubbles = false dddd.eventPhase = 0 dddd.keyCode = 13 cc.systemEvent.emit('keydown', dddd); }, this) break; case 'A': this.node.on(cc.Node.EventType.TOUCH_START, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.a; keyEvent.type = cc.SystemEvent.EventType.KEY_DOWN cc.systemEvent.dispatchEvent(keyEvent); }, this) this.node.on(cc.Node.EventType.TOUCH_CANCEL, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.a; keyEvent.type = cc.SystemEvent.EventType.KEY_UP cc.systemEvent.dispatchEvent(keyEvent); }, this) this.node.on(cc.Node.EventType.TOUCH_END, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.a; keyEvent.type = cc.SystemEvent.EventType.KEY_UP cc.systemEvent.dispatchEvent(keyEvent); }, this) break; case 'W': this.node.on(cc.Node.EventType.TOUCH_START, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.w; keyEvent.type = cc.SystemEvent.EventType.KEY_DOWN cc.systemEvent.dispatchEvent(keyEvent); }, this) this.node.on(cc.Node.EventType.TOUCH_CANCEL, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.w; keyEvent.type = cc.SystemEvent.EventType.KEY_UP cc.systemEvent.dispatchEvent(keyEvent); }, this) this.node.on(cc.Node.EventType.TOUCH_END, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.w; keyEvent.type = cc.SystemEvent.EventType.KEY_UP cc.systemEvent.dispatchEvent(keyEvent); }, this) break; case 'D': this.node.on(cc.Node.EventType.TOUCH_START, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.d; keyEvent.type = cc.SystemEvent.EventType.KEY_DOWN cc.systemEvent.dispatchEvent(keyEvent); }, this) this.node.on(cc.Node.EventType.TOUCH_CANCEL, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.d; keyEvent.type = cc.SystemEvent.EventType.KEY_UP cc.systemEvent.dispatchEvent(keyEvent); }, this) this.node.on(cc.Node.EventType.TOUCH_END, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.d; keyEvent.type = cc.SystemEvent.EventType.KEY_UP cc.systemEvent.dispatchEvent(keyEvent); }, this) break; case 'L': this.node.on(cc.Node.EventType.TOUCH_START, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.l; keyEvent.type = cc.SystemEvent.EventType.KEY_DOWN cc.systemEvent.dispatchEvent(keyEvent); }, this) this.node.on(cc.Node.EventType.TOUCH_CANCEL, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.l; keyEvent.type = cc.SystemEvent.EventType.KEY_UP cc.systemEvent.dispatchEvent(keyEvent); }, this) this.node.on(cc.Node.EventType.TOUCH_END, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.l; keyEvent.type = cc.SystemEvent.EventType.KEY_UP cc.systemEvent.dispatchEvent(keyEvent); }, this) break; case 'J': this.node.on(cc.Node.EventType.TOUCH_START, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.j; keyEvent.type = cc.SystemEvent.EventType.KEY_DOWN cc.systemEvent.dispatchEvent(keyEvent); }, this) this.node.on(cc.Node.EventType.TOUCH_CANCEL, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.j; keyEvent.type = cc.SystemEvent.EventType.KEY_UP cc.systemEvent.dispatchEvent(keyEvent); }, this) this.node.on(cc.Node.EventType.TOUCH_END, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.j; keyEvent.type = cc.SystemEvent.EventType.KEY_UP cc.systemEvent.dispatchEvent(keyEvent); }, this) break; case 'K': this.node.on(cc.Node.EventType.TOUCH_START, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.k; keyEvent.type = cc.SystemEvent.EventType.KEY_DOWN cc.systemEvent.dispatchEvent(keyEvent); }, this) this.node.on(cc.Node.EventType.TOUCH_CANCEL, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.k; keyEvent.type = cc.SystemEvent.EventType.KEY_UP cc.systemEvent.dispatchEvent(keyEvent); }, this) this.node.on(cc.Node.EventType.TOUCH_END, () => { let keyEvent = new cc.Event.EventKeyboard('keydown', false) keyEvent.keyCode = cc.macro.KEY.k; keyEvent.type = cc.SystemEvent.EventType.KEY_UP cc.systemEvent.dispatchEvent(keyEvent); }, this) break; case 'Add': console.error('FF'); break; default: break; } } click() { } adddd() { console.error('vv'); sdk.showVideoAd(() => { cc.Canvas.instance.node .getChildByName('player') .getComponent('player') .playerHP = 3 cc.Canvas.instance.node .getChildByName('player') .getComponent('player') .addhhh() cc.Canvas.instance.node .getChildByName('player') .getComponent('player') .setHP() }, null) } // bubbles // : // false // currentTarget // : // null // eventPhase // : // 0 // isPressed // : // true // keyCode // : // 13 // target // : // null // type // : // "keydown" // _propagationImmediateStopped // : // false // _propagationStopped // : // false // update (dt) {} }